I have been dying an awful lot lately to PC, out of HB Deadcoats and Blue Sun variants. I need some tips and help with playing against Punitive. I am considering running a couple Plascrete in all my Runner decks now, and not because of Scorched Earth. Between PC and Archived Memories, double Punitive isn’t hard to pull off with many decks. I find myself dying from stealing 3-pointers in RND, and from remotes.
One thing I need to do more is count. If the Corp could feasibly double PC, the right play might be to give them the 3-pointer in a remote. Blue Sun makes the math trickier, and perhaps impossible. BS can pull back ICE for cash on any given turn. Should Runners assume every BS build has a PC threat?
What are some other tips? For decks that win via RND dig, it’s impossible to know what you might steal. For this reason, maybe Plascrete is a necessity, but I am looking for more advice on playing around Punitive.
edit: I know another technique is to stay rich enough to avoid the Trace. This is not always feasible, especially versus Blue Sun, and even if it is, will slow you down immensely. Perhaps sometimes that is the best option, though.