*[THIS POST CONTAINS UNMARKED CARD SPOILERS]*

I was thinking about this puzzle for a while today and thought I’d share.

**Given a certain number of turns, (starting at the beginning of the game), an MWL-legal deck, perfect draws, and absolutely no interaction from the runner, what is the maximum number of credits a corporation can bank?**

To start out, the best I’ve come up with for one turn, (playing as a blank ID), is:

Click one: Subliminal Messaging: 6$

Click two: Hedge Fund: 10$

Click three: Restructure: 15$

Click four: Restructure: 20$

Playing as BABW, I get:

1: Subliminal Messaging: 6

2: Hedge Fund: 11

3: Restructure: 17

4: Restructure: 23

And finally, playing as GRNDL, I get:

1: Subliminal Messaging: 11

2: Restructure: 16

3: Restructure: 21

4: Restructure: 26

I suspect 26 cheddar in the fridge may be the maximum for a single turn. (Again, assuming this is the first turn.) I’d love to be proven wrong though.

Two corp turns is where things start to get a little messier. Here’s what I’ve come up with so far (as BABW):

(We’ll just assume that the runner is busy watching the just-released *Rick and Morty* season 3 so they skip their turn and stay at five credits.)

1: Subliminal Messaging: 6

2: Hedge Fund: 11

3: Restructure: 17

4: Restructure: 23

1: Subliminal Messaging: 24

2: Install Bryan Stinson: 24

- Rez Bryan Stinson: 22

3: Bryan Restructure: 38

4: Bryan Restructure: 54

And, if you choose to play as GRNDL you get:

1: Subliminal Messaging: 11

2: Restructure: 16

3: Restructure: 21

4: Restructure: 26

1: Subliminal Messaging: 27

2: Install Bryan Stinson: 27

- Rez Bryan Stinson: 25

3: Bryan Restructure: 40

4: Bryan Restructure: 55

*(JUUUUUST edging out BABW there.)*

And so, I issue the obligatory challenge. Can anyone make more than 55 smackeroos in two turns?

Bonus hardcore lunatic mode: *What about 3 turns?*