[THIS POST CONTAINS UNMARKED CARD SPOILERS]
I was thinking about this puzzle for a while today and thought I’d share.
Given a certain number of turns, (starting at the beginning of the game), an MWL-legal deck, perfect draws, and absolutely no interaction from the runner, what is the maximum number of credits a corporation can bank?
To start out, the best I’ve come up with for one turn, (playing as a blank ID), is:
Click one: Subliminal Messaging: 6$
Click two: Hedge Fund: 10$
Click three: Restructure: 15$
Click four: Restructure: 20$
Playing as BABW, I get:
1: Subliminal Messaging: 6
2: Hedge Fund: 11
3: Restructure: 17
4: Restructure: 23
And finally, playing as GRNDL, I get:
1: Subliminal Messaging: 11
2: Restructure: 16
3: Restructure: 21
4: Restructure: 26
I suspect 26 cheddar in the fridge may be the maximum for a single turn. (Again, assuming this is the first turn.) I’d love to be proven wrong though.
Two corp turns is where things start to get a little messier. Here’s what I’ve come up with so far (as BABW):
(We’ll just assume that the runner is busy watching the just-released Rick and Morty season 3 so they skip their turn and stay at five credits.)
1: Subliminal Messaging: 6
2: Hedge Fund: 11
3: Restructure: 17
4: Restructure: 23
1: Subliminal Messaging: 24
2: Install Bryan Stinson: 24
- Rez Bryan Stinson: 22
3: Bryan Restructure: 38
4: Bryan Restructure: 54
And, if you choose to play as GRNDL you get:
1: Subliminal Messaging: 11
2: Restructure: 16
3: Restructure: 21
4: Restructure: 26
1: Subliminal Messaging: 27
2: Install Bryan Stinson: 27
- Rez Bryan Stinson: 25
3: Bryan Restructure: 40
4: Bryan Restructure: 55
(JUUUUUST edging out BABW there.)
And so, I issue the obligatory challenge. Can anyone make more than 55 smackeroos in two turns?
Bonus hardcore lunatic mode: What about 3 turns?