[Self Promotion] Flocking Hell, a deeply strategic roguelite

Hey everyone! I used to play + organize tournaments during the FFG era. A couple of years ago I released Worldbreakers: Advent of the Khanate, a two-player card game which is heavily inspired by Netrunner. Now I announced a new video game, and I thought y’all might be interested.

Flocking Hell is a whimsical-yet-sinister roguelite where you defend your pastures from demonic invasion. The game follows a minimalistic design: you have 80 turns before the demons arrive and you take 1 action every turn (sounds familiar?) Plus, there’s a Slay the Spire-like cards and relic mechanic to tailor your build to different available strategies. Gameplay is tight, proper sequencing is critical, and every decision matters.

If this sounds interesting, I’d really appreciate it if you check out the Steam page. I’m releasing the demo on November 19, wishlist to get notified!

Thank you for reading :slight_smile:

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