That being said, the league falls into a simple flaw when it comes to the ranking system. It uses a modified chess ranking calculation that works because it has a sufficient player base to diversify the standings. Everything normalizes after 20 games or so revealing what your rank should be, but this system for the netrunner league can't do that. Instead, the numbers are continually crunched at a low player count which skews the results.
Now, I should point out that I am not saying this because I think the league sucks. On the contrary, I think it is a great idea and I love that Stimhack continues to do great things for our community. But as the barrier of entry continues to get higher for new players, it will be up to communities like this one to help those who are new and need the extra boost. That means thinking about a system that would be more friendly to all levels of play. That also being said, I don't know the solution and I was hoping we could maybe discuss different ways to apply that.
Maybe we could segregate the league into different groups (like rabbits and turtles for running), where you can only play people in your same group level. At the beginning, everyone is in the same group (a group like, "Few to No Games Played," until they do 3 or 4 matches) and then the ranking system starts to kick in. Also, having the ability to communicate with people in your league group to let them know when you can play and see when others are playing.
With that in mind, I see how difficult of a job Stimhack has for itself. Therefore, thanks for being awesome Stimhack. And may you continue to get better as time goes by.