I want to share my latest Tennin Institute build. I’ve been tweaking it for about 3-4 months, and I think that has some interesting features that might make it well position in the metagame. I took this deck to Canadian Nationals, and it won 6 out of 7 games, taking me to the top 16 (I came in 10th, falling in elimination to 2 runner loses).
I call this deck tempo Tennin, because it is capable of adjusting its speed depending on the matchup. In some match-ups, you play a bit like a glacier deck, building up ice and slowly creating a taxing remote. But, against other opponents or with the right draw, it can play a much more aggressive rush game, scoring out an early Nisei mark II and chaining this into the game winning agendas. This makes it quite adaptable (and fun to play). It also puts your opponent in a bind- if they run aggressively, you can bleed them of resources and set up for the late game, but if they sacrifice tempo to set up, you can rush out a Neisei. I think that this kind of tempo deck is an interesting alternative to the normal FA/rush/glacier strategies.
Here’s the list:
Identity: Jinteki: Tennin Institute: The Secrets Within
Cards: 49 / 45
Agenda points: undefined / 20
Influence: 15 / 15
Agenda (9)
3x NAPD Contract
3x Nisei MKII
3x The Future Perfect
Asset (3)
3x Jackson Howard ●●●
Ice (21)
1x Bastion
3x Eli 1.0 ●●●
3x Ice Wall ●●●
1x Ichi 1.0 ●●
2x Inazuma
1x Komainu
2x Lotus Field
2x Pup
2x Quandary
1x Tollbooth ●●
3x Tsurugi
Operation (13)
3x Celebrity Gift
3x Hedge Fund
3x Medical Research Fundraiser
2x Successful Demonstration ●●
2x Trick Of Light
Upgrade (3)
3x Caprice Nisei
So, some notes on why I made some of the choices I did. The key to this deck is the early burst economy that lets you quickly rez some medium size ice on you central servers, hopefully accumulating some advancement tokens in the process. This is why I’m happy to play successful demonstration and medical research fundraiser. They can occasionally be dead draws late, but that’s fine- the key is to get set up quickly. Once the centrals are suitably taxing, you can build a remote- preferably two end the run ice with a caprice. You can install a 4/2 and not advance it; then, if they don’t run, you get to score it our in a single turn. If you can score a Neisei you are well on your way to winning.
I only run 2 trick of light, and that’s always been plenty for me. I use them in one of three ways. I can use both to score a Neisei, which is sometimes useful. I can use a single one to score a 4/2 that my opponent thought I couldn’t score because they ran archives. Or I can use it, along with my identity ability, to score a future perfect from no advancement counters in a single turn.
The hardest two matchups for this deck are gabe decks with power shut-down and crescentus and parasite recursion decks. A lot of the ice is vulnerable to parasite- often you just need to accept that you will lose a lot of ice, and try to bait their parasites onto quandries and away from tsurugi. Still, the deck has a lot of ice, and I’ve found you can usually win a long game. The key is to be patient, and use Jackson to shuffle agenda’s back until you’ve secured your centrals.
Gabe is hard because again, he makes it hard to secure your centrals. His ability makes it hard to tax him on HQ, and access to multiple derez effects and siphon make it difficult for you to keep your ice rezzed, since it costs a fair bit. Again, play slow and try to ice archives against sneakdoor and put a caprice on HQ to shut down siphons.
Most other matchups have been no problem- it performs well against standard Andy and PPVP Kate decks in my experience. Also, it has the advantage of running no asset economy. The two scariest decks in the meta right now, NEH and RP, both play asset economy, so I imagine that runners will be packing extra tools for that. As a slower, taxing build, this deck is also well positioned to take advantage of decks that retool to fight fast NBN decks, with their low cost porous ice.
This is a fun deck, and it might catch some of your opponents by surprise. I think Tennin has what it takes to be a top tier deck, and I’d love to hear your thoughts on it. I’m currently considering swapping out one of the NAPD’s for a unorthodox prediction, to give me a way of winning from 6 points and potentially to chain it into a Neisei, and cutting the two pups for 2 will o’ the wisps, which will be good on centrals or to bluff an agenda on remotes.