Simply, if your deck doesn't run high on econ, and your initial ice can be rezzed cheap, its worth at least looking at other options. If you need to rez quandary and pop up turn 1, hedge is less useful (always GOOD, just less useful).
I've played plenty of NEARPAD and HB games where riding high on cash makes you vulnerable to siphon, and you only need a couple bucks to score out, so bursting to 9 can be a liability. I think finally we have enough econ options to say its not an autoinclude. It is, IMO, borderline auto include.
For runners, I believe Sure Gamble is still far too good to not include, because of the relationship runners have with credits, and that is credits translate to wins as long as you have the tools. Getting credits means getting accesses, which means winning. I'm never sad to see a Gamble out of any runner (my Noise doesn't run it though, so theres that).