Here’s another idea for a format that would aim to have a smaller, more dynamic card pool, in a way that hopefully would be simple to understand and wouldn’t require much upkeep.
The deckbuilding rules would be as follows:
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Decks may include any cards from the core set and the deluxe expansions.
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Decks may include any cards from the two most recent data packs.
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If a deck includes at least one card from any given data pack, then it may also include any number of cards from the previous data pack in the release order.
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The MWL applies.
The overall idea is to push people towards the latest cards, similar to how a faster-rotating format would, but without setting a hard limit on how long cards can be used. As cards get older, they should slowly get harder to include until they’re not worth the trouble anymore.
On a deck level, each time a pack is released, players only have to change one card to keep a deck legal. Instead of becoming illegal all at once, decks should just slowly get worse.
For long-time players, this would hopefully provide a challenge that is different enough from standard to be interesting, and that changes frequently enough to stay interesting.
For newer players, this would hopefully reduce the need to know the cards from older data packs. They’d still come up, but not as often, and any deck that includes a powerful older card that might surprise new players will hopefully have to balance that out by also including some cruft. It might also make “buy all the deluxes, then buy data packs as they come out” a more useful way to build a collection.
The reason for allowing a deck to use the second-newest pack without the newest pack is mostly so that people won’t have to update their decks the moment a new pack is released.
Potential rule tweaks:
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If it turns out that decks with mostly non-rotating cards are too dominant, then a rule along the lines of “decks must include at least n cards from data packs” could be added.
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If the limitation turns out to be too hard to meet, it could be changed so using any card from a data pack lets you use any cards from the previous two data packs.
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If the limitation turns out to be too easy to meet, it could be changed so you need to use two cards from a data pack to unlock the previous data pack.
Here are my first two attempts at adapting decklists to these limitations. They’re completely untested at this point.
The Latest Vidcast
(based on Code Marvelous’ The Queen in Green)
Ele “Smoke” Scovak: Cynosure of the Net (Intervention)
Event (14)
- 1x Build Script (Station One) ●
- 3x Diesel (Core Set)
- 3x Dirty Laundry (Creation and Control)
- 2x Mad Dash (Daedalus Complex)
- 3x Sure Gamble (Core Set)
- 2x The Maker’s Eye (Core Set)
Hardware (5)
- 2x Clone Chip (Creation and Control)
- 1x Feedback Filter (Creation and Control)
- 2x Mirror (23 Seconds)
Resource (9)
- 1x Aaron Marrón (Quorum) ●●
- 1x Beth Kilrain-Chang (Blood Money)
- 1x Citadel Sanctuary (Intervention)
- 3x Net Mercur (Escalation)
- 3x Temüjin Contract (Blood Money) ●●●●● ●
Icebreaker (3)
Program (9)
- 3x Cloak (Creation and Control)
- 1x Equivocation (Martial Law)
- 2x Paricia (Creation and Control)
- 3x Self-modifying Code (Creation and Control)
11 influence spent (max 15, available 4)
40 cards (min 40)
Cards up to Station One
Deck built on NetrunnerDB.
The Latest Martian Advances
(based on Saan’s A Ramp to Mars)
Jemison Astronautics: Sacrifice. Audacity. Success. (Daedalus Complex)
Agenda (11)
- 1x Glenn Station (Order and Chaos)
- 1x Global Food Initiative (Data and Destiny) ●
- 3x High-Risk Investment (Order and Chaos)
- 3x Hostile Takeover (Core Set)
- 3x Posted Bounty (Core Set)
Asset (3)
- 1x Adonis Campaign (Core Set) ●●
- 2x PAD Campaign (Core Set)
Upgrade (3)
- 3x Oberth Protocol (Daedalus Complex)
Operation (18)
- 2x 24/7 News Cycle (Data and Destiny) ●●●●● ●
- 3x Beanstalk Royalties (Core Set)
- 2x Friends in High Places (Martial Law) ●●
- 3x Hedge Fund (Core Set)
- 3x Preemptive Action (Intervention)
- 3x Scorched Earth (Core Set)
- 2x SEA Source (Core Set) ●●●●
Barrier (4)
- 2x Ice Wall (Core Set)
- 2x Wall of Static (Core Set)
Code Gate (5)
- 2x Enigma (Core Set)
- 2x Mausolus (Martial Law)
- 1x Watchtower (Station One)
Sentry (5)
15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Station One
Deck built on NetrunnerDB.