The MaxX Thread

[quote=“maznaz, post:782, topic:2378, full:true”]
I think you should post your deck for discussion. The reason people got irate previously was you were speculating at length about something completely untested. Some of that cynicism will have carried over, but I’m sure we’re adult enough to get past it.[/quote]
Ok, so please don’t flame me. This is tested (and studied) stuff.
20-10 at the moment, with only one ragequit :confused:

About “omg Force of Nature” that a lot of people told me while playing them, I understand the love of Zu for the instal price, but not for the break cost atm. Force of Nature cost half a credit more to break codegates and ices will melt anyway.

Not sure Zu’s inf would not be better in another clonechip / scavenge I think.

I play RetRuns, so maybe that’s because of this, too.

More a deck to 50% blackmail / 50% steal the corp than 100% steal the corp like other does. Half wins by HQ melt / Remote attrition locking when hemorage runs, actually because it’s a funny and unexpected plan, compared to R&D lock with Keyhole or not. Some wins by medium / incubator (call / install medium is almost always 2clic in this deck, clic incubator, demorun best, or glory run R&D. Incubator to be used as a tool to parasite BS’s ices too once bumped.

Some wins by a mix of all of this. You have a lot of choices, covering a lot of situations.

You can mix up with Djinn / Scavenge or late game recursion as you like. Last mix up is always fatal.
Decking out at turn 24, -1 turn per IHW (decked out only once).
I usually win in turn 14-19 (made 1x6 and 1x7, some under 10, made lots of 10-13, majority of 14-19, lots of 20’s, made 1x36 or something winning by pure opponent missplay so half a victory to me :/…). Since my main range of winning is 14-19, larla 45/47 is not good there.

Not sure if it’s competitive but it works against of lot of random octgn decks atm (when not working, it’s mainly because of my skill : more than half of the times I die, there is a solution to the corp’s system I couldn’t figure “live” :confused: Do not be too greedy on parasite recursion vs installing breakers too. It will work phase 1, maybe 2 but you will loose the edge hard in phase 3 so if you don’t lead by 4 or 5 pts, don’t do this even if you can. You can mix up with another thing.)

Some terribad cards in this deck… Using side effects of Hemorage to create agenda fload in HQ, that’s very nice when melting ices.
They all have a meaning (but maybe Cyberthreat, Medium instead of Nerve and Incubator, in testing).

Bad matchup vs Architect decks and medium match up vs NEH. Very good matchup vs Jinteki and those current Weyland decks (unless they try to Gov Contract punitive you turn 1 :p).

No future

MaxX: Maximum Punk Rock (Order and Chaos)

Event (32)
1x Cyber Threat i[/i]
2x Day Job (Order and Chaos)
1x Demolition Run (Core Set)
3x Dirty Laundry (Creation and Control)
3x Déjà Vu (Core Set)
3x Forked (Order and Chaos)
3x I’ve Had Worse (Order and Chaos)
3x Knifed (Order and Chaos)
3x Retrieval Run (Future Proof)
2x Scavenge (Creation and Control) ••••
3x Spooned (Order and Chaos)
3x Sure Gamble (Core Set)
2x Wanton Destruction (Order and Chaos)

Hardware (8)
2x Clone Chip (Creation and Control) ••••
3x Cyberfeeder (Core Set)
2x Desperado (Core Set) ••••• •
1x Plascrete Carapace (What Lies Ahead)

Resource (10)
3x Daily Casts (Creation and Control)
3x Kati Jones (Humanity’s Shadow)
3x Same Old Thing (Creation and Control)
1x Utopia Shard (All That Remains)

Icebreaker (10)
2x Cerberus “Cuj.0” H3 (All That Remains)
3x Corroder (Core Set)
3x Force of Nature (A Study in Static)
1x Mimic (Core Set)
1x Wyrm (Core Set)

Program (17)
3x D4v1d (The Spaces Between)
2x Datasucker (Core Set)
3x Djinn (Core Set)
1x Hemorrhage (Fear and Loathing)
3x Imp (What Lies Ahead)
1x Incubator (The Source)
1x Medium (Core Set)
3x Parasite (Core Set)

15 influence spent (max 15)
77 cards (min 45)
Cards up to Order and Chaos

Deck built on NetrunnerDB.