I was trying to say among other dozen of draw / discard problem some of you overlook, that if you play with classic 2x breakers, you have something around 12.5% of chance to have all 3 breaker running @ turn 12, 37.5% to have 2, 37.5% to have 1, 12.5% to have 0
=> you have to save 0/1/2/3 recursion shots for breakers or you can’t 100% access where you want + 1 mandatory for this Larla…
You still can “see” the card of course but honestly guys I wonder how you can defend a deck that is not installed for sure at turn 12… Unless you throw all your inf @ larla, 3x clone chip, 3x special orders then 3x retrival run, 3x SoT, 3x Deja Vu, 6 breakers, say you put 2x console, 4x some medium / nerve / keyhole / hemorage, no Parasite / silverware, rest of money, I see no solutions…
Beaten horse here… I perfectly know what to do with her, it will never be a 45 larla deck unless I’ve got a plan to play with AI breakers. Because it’s slow and crap vs cambridge and difficult to play vs tag & bag.
I think this fundamental slow install problem + all the others is quite something I don’t search in any deck I play…
Anyway I’m not an ayatollah everyone plays as he want, including me with a crappy deck 
For other points
a) you double your clic because you need to tutor back the things you wouldn’t have lost with any other ID.
b) you were not in hi-octane if you’re still installing at turn 13 and doing things in your side at that time (hey, look what I did there, Calimsha
You were reproaching this exact thing to me 3 days ago on r4g when looking upon my “pop song” solution that still win some games vs NEH btw :D) : meaning you just lost to any FA deck. Turn 13 is damn too late man, astro train is skyrocketing !
About that 90 number, it’s a number > 45. I’m thinking in 15x : 15, 30, 45, 60, 75, 90. 15 mean 1x breakers to have around the same odds for mulligan as a 3x breaker 45 card classic deck. 90 was really a simple sample to show some effect people overlooked, but maybe 75 or 135 is the rigth number, I have to test this.
I won’t play Corroder / Blackat. I’ll choose one + a saving AI, even a crap ai. That way odds are still the same as 5x breakers : its unlocks servers the same. You draw one breaker and installed it : odds to find one specific way to unlock breaking your way is still 5x remaining a card.
In 45 deck you can’t draw. Because you passive draw and passive discard allready so you don’t want to overdraw and discard more of precious and anytime useful cards.
In “90” / 75 /135 / anything, you can draw because all program are x3 so it mean dead cards when they are here to be discarded. Capstone or better FCC them.
- 45 starts of turns are like “ouch-ouch-yay” : consistant but unreliable => in this case you’re not free to draw whenever you want : you have to play a card or it’s lost, then maybe run then maybe… draw-play OR run-credit OR credit-credit but not run-draw or credit-draw because you’ll discard unless you took out credit card to put some extending hand cards… And have another Larla antisynergy.
Even if you were to instal clone chips, that’s a “meh” : +1 cr for instal, having to planify this and having to actually play the clone chip without knowing you want to reprocess it for next larla is another problem to think about.
- “90” starts of turns are like “yay-ouch-meh” : unconsistant but reliable => in this case you draw in good conditions, you can do whatever you want with your inf including importing breakers, tricks etc + with extra bonus a clear mind over recursion, what’s here, what not here etc. You installed that clone chip with a use or you just lost 1cr + 1 click (and more with larla) in this game ?