I see some scattered ideas here. Quest Complete is an interesting card in criminal, since you have the central only breakers. Without those cards in the deck, it would seem like an unnecessary dip in influence.
Doppleganger is a fantastic playmaker, I stand by that. It's impossible to judge its efficacy for you, because its really about how well you play with it. That being said, I don't see what its doing at the deck construction level, even if you are playing quest complete, how often are you using QC twice? Personally, if you can't get the deck size low enough to accommodate plascrete, Box-E+decoy I have found to be totally solid. Conversely, it's really quite hard to argue with the brutal efficiency of Desperado.
You may find HQ interface too cumbersome to play much of the time. Expensive enough you don't want to play it before you have to, at which point, 1 additional access might not really cut it. You will find most people who aren't making HQ runs every single turn (like Gabe), or who don't need to maximize influence over cost effectiveness (like Kit) tend to opt for legworks.
This deck seems like it would benefit from at least 1 Aesop's Pawnshop.
One corroder is ballsy. Similarly, I might swap Gordian for a Yog and a Cerberus_Rex, that would be for the influence though, gordian blade is a fantastic card but bare in mind you're weak to program trash right now, so it might be better to have a couple eggs in different baskets.