I'm grunching the rest of the thread for now, but with Palana, the biggest mistake, as it was with RP, is not forcing the runner on the remote. You need to get set up as quickly as possible, and threaten scores. For me this past weekend, this meant jamming a nisei without a defensive upgrade, and hoping my opponent didn't have exactly faust and enough cards next turn. They had I've had worse, and drew into faust, for just enough cards to get in. But it kind of acted like a komainu, and allowed me to palanaplex into caprice and another nisei, which was trivial to score. Had the runner had enough time to dig because I waited to pressure the remote, he would have had a much easier time contesting the remote twice.
For noise, dig hard for the 3 combo pieces and attack whatever server is the weakest, while keeping the option to lamprey lock in mind. Try to install and run every turn, and let aesops handle your econ. Don't forget sometimes all you have to do is run.