I allready made that post on R4G a year ago, here what were my conclusions:
Top 5 of love:
1- Jackson Howard
2- Kati Jones
3- Project Atlas
5- Celebrity Gift
Ten loved cards on Genesis (no order):
Ten loved cards on Spin (no order):
Top hated cards:
Project Vitruvius ==> too much 3/2, too much FA tools
Ash 2X3ZB9CY ==> too much recursion for it to be fun
Project Beale ==> this one will... (imo) solve NBN balance problems.
Braintrust ==> because it's weak. Jinteki need another over-advancable agenda reward, because this is a big fail. Project Kusanagi is not even close to what need a trap deck, in term of agenda compression, because advancable traps takes lots and lots of slots. Jinteki would need one ice that is also an advancable trap asset at the same time, that you could install prtoecting a server as an ice or in the root of a remote as an advancable trap for a valid & working compression. Weyland would also need one imo because it pays inf & slots for SEA Source / Scorch. Also for Jinteki, cards that could be both ice & agendas could work.
Midseason Replacement ==> unbalanced and brutal
Data Leak Reversal ==> die in hell, uninteractive deck
Panic Button ==> die in hell, uninteractive deck
Caprice Nisei ==> uninteractive. Also, too much recursion tools for it to be fun.
Off the Grid ==> uninteractive
NAPD Contract ==> MWLed for a reason
Keyhole ==> die in hell, uninteractive deck
Blackmail ==> die in hell, uninteractive deck
=> with 4 3/2 banned out of 7, I suspect some cards can be removed from MWL after that (Astro & Sansan for exemple).
One 3/2 + one unique 3/2 per faction seems to be a good balance, in my opinion (or 4 x unique 3/2).