My favorite W identity easily has to be titan transnational. I have had a couple one night stands (oxymoron? Not if it is a different decklist!) with blue sun, and my steady girlfriend is currently Argus. Ahhh, but the one that got away. that is the one i am here to talk about.
I love the influence. I love the ability. I just cannot for the life of me come up with something the it does better than anything else. well, i can, but not in any sort of meaningful, game-winning fashion.
The ability is obviously, with any identity, the focal point. atlas is better. Fracking is better. How do we make these better to the point we don't have to turn to mark yale?
the only conclusion i can come to is the atlas train. Which only rides the sansan express. it could, conceivably, be part of a jeeves combo something or other, but that seems like too many moving parts. Too many moving parts indeed. But an un-trashed sansan lets you score out in record time, and also lets you take advantage of the fact there is a huge upgrade that they have to spend money on or lose.
What is the back-up plan?
Being weyland, blowing them up seems to be the best approach, if rush-into-fa fails you. Consulting visit lets you run a toolbox of ways to complete this nefarious agenda, but what is the best punctuation to this heated discussion? It comes down to this; How can you rush and have enough mula to completely blow them out (fundamental weyland issue, I know.)? This is just exacerbated by the (my?) need to run sansan.
Here is where the proverbial monkey wrenches my gears. What is the money? This dictates the kill condition, and defines the early game, all in one go. You are not blue sun, your money is not liquid. You are not core, you don't make money for free. You have hostile, and, well, neutral economy. Fuck.
Lets go over the secondary win. with enough money, the train could lead to baiting necessary runs, perhaps on agenda. midseasons is the go-to here i think, for compact, huge taginess for the runner. SEA is to easily dealt with after the fact, and HHN is too passive without monetary pressure, especially as a one-of. Midseasons it is (unless you have a better idea, I'm not to sure on this myself). Plus, it is the only good options coming out of a visit. But then we are left with another dilemma; boom!, scorch, or both?
neither matters until you have enough money. What is the solution? Stock exchange and neutral/ off economy (fund, messaging (a pet card of mine) restructure, green level, so on) coupled with neutral slash out of faction ice (enigma, raven, vanilla, ichi(?))? run bait with sexbots or GRNDL refinery? big awesome ice and batty?
Anyway, the identity deserves something better, and i need your help to find it.