Yeah, Archangel/Turing/Crick is bad news bears because we’re still all like “code gates? LOLWUT” up in here. WTB even mediocre decoding tools in faction.
Don’t even get me started on Assassins everywhere; I NEED THOSE TOKENS FOR CODEGATES YO ;).
If I could dream for a bit, I’d love more run-based economy (credits or card draw) options; since the game is pushing resource-heavy economies RN Siphon is rough.
Also CVS turns out to be great datasucker hate, I think most of the glaciers I saw ran one. That’s a kick in the ol’ nether regions too.
6 for archangel and crick, 5 for turing. Passport + Faust is still miles better. Not great, but better.
Anyways, my experience (before D&D) is that if you’re able to keep the Corp under 10 creds, you’re in control. If things spiral out of control, you’ve lost. Don’t let things spiral out of control I guess.
Anyone tried Multithreader rig in criminals? Those would help collect Testing credits easier. I think the best days for Datasucker rig is finally over. Rig would be something like 1-2 Multithreader, Corroder, Mongoose? and Gordian or Zu. Criminals really need some more tricks to handle ICE rather than normal breaking.
@bblum has a good bit. The consensus is that it’s good against a lot of things, but terrible against nbn, but this was pre worlds obviously. Apparently it’s god tier since foodcoats is everywhere.
I think the game is in a better place now, in many ways. I still think those efficient rig Criminal decks (e.g. Stealth Andromeda) can just utterly crush a lot of corps by insane money generation and just sitting on top of the corp for the first 20+ turns of the game. I don’t think that was good balance.
But corp decks that are running cheap, incredibly taxing ice just makes a mess of Criminals. They probably need some sort of event that trashes some number of ice with a rez cost of less than 3-5. or something of that nature.
Maybe something like a current that makes those code gates more expensive? Something like “As an additional cost to rez ICE, the corp must pay the difference between the rez cost and the strength. Ignore this if the rez cost is equal to or greater than the strength.”
My head says the corp has to gain 2-3 or something similar and then pay for unsceduled maintenance. They can trash (maybe derez) their ICE if they don’t want to pay. Seems like an effect worth considering.
I think it’s worth comparing to Lamprey. If the corp is losing 3+ credits a turn and they’re broke, they’re never going to get rid of Lamprey or this hypothetical current. That’s why Lamprey had to go away with a Purge, or it would be utterly broken.
Trashing all your rezzed ice is surely more a tempo hit than Purging, and the effect is stronger than Lamprey. So it is, to my mind, way too strong even with a run on HQ required.