What's up with Criminal?

Why does this make Crash Space better?

I don’t know how I would get the money to use actual breakers in Faust Gabe. Breaking for free is the whole point of the deck. Crims that spend money to break ICE get rolled by foodcoats. You have to transition to money-less breaking to have a shot. That means either Faust or Stealth.

While 24/7 and SEA-Scorch can kill through Crash Space a little more easily than through Plascrete, Midseasons is able to kill through Crash Space much more easily than Plascrete because you’re more likely to have more tags than you can clear on one turn.

If the difference is narrow enough, then the extra utility of Crash Space makes it better than Plascrete. (Also: Crash Space helps against Data Raven, Plascrete doesn’t.)

EDIT: I’m by no means saying that it’s RIGHT to be playing Crash Space over Plascrete, much less all the time, just that I’m trying it out because it makes sense in the current meta. (Also SYNC. Bah, SYNC.)

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I’m playing a toolbox Leela with an Atman right now. Weyland just folds to Atman 6, it’s really unfair.

There’s no room in the Corp killshot turn to trash Crash Space. ā€œSEA Source / trash CS / Scorchā€ doesn’t kill you (provided you kept your hand size up). ā€œ24/7 / trash CS / Scorchā€ doesn’t either. You’re hosed against Midseason, though. Closed Accounts could make SEA or 24/7 iffy, too, but usually those decks are all-in on the Scorch in my experience. I think it’s a calculated meta call. (But I run Plascrete myself. :p)

The real downside to CS over Plascrete is that killing through a Plascrete requires Runner to be less than max handsize, and two scorches, while killing through CS requires Runner to be less than max handsize, and one scorch and two credits. One less card makes it easier to do, as long as your hand size is down. I hear Drug Dealers help with that though. :smile:

So how are people doing with post-MWL crim? I’ve been modifying that Gabe/Faust/Drug Dealer deck with -1 parasite -1 desperado (don’t have 3 cores anyway).

I don’t play criminal, but I’ve seen a lot of Gang Sign leela out there.

I play Endless Waltz cutting 1 RDI and 1 yog and still keeping 3 Desperado.Can’t have 3 RDI is pain in the ass,and you will know how suck you are when you have to use Peacock.Otherwise Leela still performs well.

This is what I’m testing at the moment, though it will need to be adjusted as the new meta works itself out.

Next on my list to test is Drug Dealer, but I’m mostly playing other decks.

Endless Waltz v10

Leela Patel: Trained Pragmatist

Event (16)
3x Account Siphon
3x Dirty Laundry
2x Inside Job
2x Legwork
3x Special Order
3x Sure Gamble

Hardware (7)
3x Desperado
1x Plascrete Carapace
3x R&D Interface ••••• •

Resource (10)
3x Daily Casts
3x Kati Jones
2x Security Testing
2x Symmetrical Visage

Icebreaker (10)
1x Atman •••
1x Breach
1x Corroder ••
3x Faerie
1x Femme Fatale
1x Mimic •
1x Passport
1x Peacock

Program (2)
2x Sneakdoor Beta

12 influence spent (max 15)
45 cards (min 45)
Cards up to The Valley

Deck built on http://netrunnerdb.com.

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This should be the official flavor text for Peacock.

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Am currently playing my stealth Andy, cut one cloak to go down to 2 cloaks (I run 3 ghost runner, and since refractor is more or less turned on with just 1 stealth cred, and still quite strong before that, it’s not so bad), and cut the feedback filter I had in there to be able to keep my 3 desperados. So far in testing it seems about as good/bad v NEH as it did before, which means you need to mull for the right hand, be aggressive, trash assets, and still a bit of luck, which is fine, and the deck still crushes a lot of other decks, RP, any weird surprise decks with big sentries etc. Threw in a second inside job to get around giant barriers and to be able to more easily get around early gear checks when facing NEH. But until there’s a bit of time for things to settle down I’m not sure whether the second inside job should just be a drive by for example, or an emergency shutdown. I might also need to put a second plascrete depending on what we see in the coming couple of months. Anyway deck seems to be fine so far.

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Still rocking Faust Gabe. I cut Parasite and Clone Chip from my list because I can’t spare the influence with Desperado on the NAPD MWL. In theory that’s a big hit, because Parasite allows you to lean on Faust more, but with Architect and Eli not being splashed practically everywhere, I’m hoping not to feel the pinch so much. I’m not sure what to do with the 3 influence that left behind. Currently I’ve put in 1x Modded, for the same reason Easy Mark is in the deck – it’s useful to be able to do stuff at 0 credits. That could be another RDI, but so far I’ve appreciated the flexibility of Modded. Needs more testing. The last point I’ve currently got in a Film Critic for the Jinteki and NBN matchups, as Midseason protection and a way to get around PE’s ability (and, in one game, a way to stay out of Philotic range until I had the game). But I’ve contemplated a Stimhack, a Utopia Shard, and even an Employee Strike. I don’t know which way is best.

I hope to get some games in this week against an NEH Fastro list so I can see how it does, since that’s the matchup I’m most scared about right now in the post-MWL meta.

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Wow,1 Breach freeing up 2 inf for 3rd RDI,I didn’t thought about this,got to try it out.

Just wait until you draw it and realize that you never, ever want to install nor use it.

It’s ok I guess, but it’s a depressing card to have in your hand, I always find.

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But it can be used to give Faust +2 strength, so its not all bad.

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At best it sets Wraparound to 0

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Cheeky. I like it. But now that I think about it, I have put Atman in pretty much every deck post MWL (haven’t played much crim), and it’s pulled its weight every game I have played it.

I’ve built a Security Nexus Andy deck since she’s got that 1 link going for her. It is not Tier 1 sadly.

I thought about this a while ago, and a local player came to a league night a couple times with one, but I don’t know about it. You get the Andy start, but you have to run some kind of different economy without Desperado which ends up being lackluster. You get (essentially) 3 more link cards with Power Tap, which makes me want to go with a Supplier Build, Problem being that you just combined two of the slowest decks ever, meaning you lose to NEH every time. Might not be half bad post MWL.