I think I would agree that the variance is a definite negative of this deck. However, it appears the negatives of CT and this are opposite of one another.
CT can get her rig up quickly and ping centrals like no one’s business, but when it makes a big Indexing or Legwork run, it can flop spectacularly. If the game runs long, it is stuck making random accesses until luck of the draw gives you a legwork or indexing. In other words, bad draws at the end of the game can kill it.
This deck takes longer to get the rig out and is susceptible to bad draws at the end of the game, but once it is out, it is full force ahead consistently. Post-levy, your cards are mostly for making money, blowing stuff up, and for taking damage. You don’t care quite so much what you draw late game because your multiacces is always there.
As you can tell, I like it. It is thematic and works reasonably well. I look forward to what OaC does to it.