Thanks for spotting that! typos fixed in the OP!
In answer to your question about May, yes, I find that it does. The event economy is very strong even without her, and it is worth having that many fewer oracle misfires, especially on your sencond pass through the deck with Levy (which I'd say I fire at least 2/3 games... you draw a lot!)
I think my omission of the programs may have caused some confusion, but yes, gravedigger is a part of the deck. Singularity, while normally a whack card, is critical for threatening remotes. I don't plan on doing it more than once or twice a game, but in part because it's so rarely seen, very few people expect Eater to be able to threaten remotes.
Nap still does incredible work in this deck, not only b/c of singularity, but with the in-faction Queen's Gambit as well, along with hostage. Lucky nets 6 credits, which I regularly beat with Nap for the same influence. I like the look of your deck a lot, though I'd caution against 2nd copies of programs (ie, the 2nd eater) that will turn into oracle misfires once you have the first one installed.
D4v1d is really interesting, though it's tough to reload with no other programs to overwrite it... maybe a copy of the new uninstall? I think this will warrant some testing on my part
As we discussed in the thread for the original deck, duggars is an important release valve for an anarch deck that doesn't have enough tutors to ensure drawing into its main tools. 9/10 games I don't use it but when you need it, it's game saving.
As a side note, what is a "duggars deck?" Aside from (even more) fringe decks like Druggar's, my impression is that its main use is an a poor anarch's emergency tutor.
Thanks everyone so far for your feedback! I'm having a lot of fun with this deck and I'm always glad to have discussion over it.