I believe under the new designer there might be an intended shift in the "colour pies" on the runner side, through rotation and ban list, but also recent cards. I don't think it's a coincidence that the strongest AI (something crims NEVER got their hands on) is suddenly blue. And it's not alone. They always had to gate potent cards through facechecking with Faerie. So I suspect that'll be retooled. Crim was too hit or miss in the meta, they ran over things or they got hurt too badly.
This leaves me with a problem though. Netrunner tends to signal pretty strongly what strategies are possible: the design uses broken cards to diversify. By any metric, net mercur is broken, but otoh, it makes a fun strategy work and isn't general purpose: you play stealth to get to play with mercur. Before it was printed stealth was cumbersome. SMC shapes shaper as a whole. Ice destruction very efficient, trashing off centrals is potent.
But with crim, perhaps you and me have to rethink why to play crim. It's no longer siphon, desperado, etc. I don't want that back! I believe ffg knows what they are doing. And kind of love this puzzle of making unloved cards practical: What are the cards we are going to play around?