A lot of your points are definitely true. It’s not like I don’t stop and think ever, and it’s not like I prefer to play at a slow pace, (I would do it in a tournament with infinite time for the benefit of my opponent, though).
However, this one is dead wrong. In the game with Minh prior to the finals, I won on the absolute last turn of time. If I didn’t win that one, I was in pretty bad shape. On the other hand, Joe Held lost on time with his RP with the winning agenda sitting on the table in the top 16. Every second counts.
I totally deserve this This was one of these moments. I actually told Zeromus as the match started that I’m losing my concentration. I should have taken a minute to relax and do breathing exercises - I did it a couple of time during Swiss and it was extremely helpful. An important lesson for next year’s regionals/nationals/Worlds.
I think I mentioned this on reddit - I was really surprised to see Minh speed up in your first elim game rather than slow down. You did a great job “mind gaming” him by playing quickly. If he would keep his usual speed the game would have gone to time and he would get the win.
This is the reason I refrained from playing RP - a nefarious adversary would steal one agenda and then just sit there and think for 30 seconds over every click …
“And, it looks like spags is going to Fast Track and score an agenda, putting him at 6. … oh, OK. Not sure what’s going on there. … guess they’re done?”
There were a few mumbles from me about a time check and whatnot, usually severely tongue-in-cheek. I wasn’t worried in the least, and we both noted beforehand that if the match went to time, there was something seriously wrong with us. We both knew both of our decks pretty inside and out, which helps.
nope, i take four credits saying that i played sure gamble. but if a guy with 3 credits says ‘trash sansan, go!’ and then takes 3 credits im like wtf. “oh sure, u got magnum opus” and then im thinking/shouting “hey i may have some encryption protocols in my deck!!!”
isnt this the same thing? if one side is confused, then its some kind of shortcut/being unclear. note that above situation happened to me in tournament play on store champs.
on stream it is way harder to interpret some things due to camera, not hearing guys etc. this is why some guys are better to watch than the others. i wish important broadcast that may promote game was played calmer and more ‘pro’ than it was (i got that, there should be no clock for finals ffg!). anyway taking dice box cap as a tag marker, then forgot to move it away or not declaring clicks is just unneeded rush
[quote=“prozz, post:113, topic:2218”]
isnt this the same thing? if one side is confused, then its some kind of shortcut/being unclear.
[/quote] If you are confused just ask the person what they did. If I was playing a rabid rabbit (see: @mediohxcore) I would stop after his turn and ask him, “so, what did you do there?” - or, if I would interrupt him mid turn if I didn’t understand what happened to his credits. But, if I’m following along and he is announcing what’s he’s doing then we are all good.
what im trying to say is that its not f word octgn with log and such things as clear communication is just good sportmanship. we are not playing chinese whispers or something. read @jerklin post above. he seem like a native speaker and says what im thinking
That’s what I’m talking about. Taking multiple actions that change the state of the board and combining them together without at least verbally declaring them each individually. It’s not difficult to declare them verbally and not much slower. I guess it’s required to play as fast as possible at a competitive level though as Dan mentioned he would have lost on time without playing aggressively, and badgering his opponents to play aggressively at times. This is a shame because the correct response to that behavior is probably to slow the game down even more by asking your opponent lots of questions about their actions and taking your time to clearly define your own. Then you have two people probably acting like complete assholes to each other by the end of the game in order to do whatever it takes to win.
Hopefully FFG will allow more time in the game, and also define how many components of the game you can skip while playing.
I love those aggregate decks, they’re always interesting. I think it should be it’s own thread though since it’s not an actual top 16 decklist and people might be confused.