Accelerated Beta Team

^^clercqie

there are many ways to play the deck and my gut tells me BBG is useful in nearly all of them. if you get the right draw rush is one of the most potent. the extra creds saved on ash alone can be huge. using TS for ash or caprice in a BBG remote is way better, and faster. lots of good options for you, and bad ones for the runner

3 Likes

I cannot overstate how HUGE a free Cyberdex purge is at critical times against Anarchs. Against a good Noise or Val player, you will be poor a lot of times, so an Ichi rez + purge can give you quite some breathing room to recover from a virus onslaught. Getting free Ash so can save your agenda while still being able to score next turn is obviously also fantastic. Especially if you can then use the TS to put an Adonis on the BBG.

6 Likes

What comes out for Global Food Initiative’s influence cost? I am imagining the Crick turning into a Lotus Field, perhaps? Or some other good 1-inf ice. Maybe even Swordsman if AI is a thing?

Hey man,

Others have also asked for the post GFI build, here is my revision post D&D:

ABTeam v5

Haas-Bioroid: Engineering the Future

Agenda (9)
3x Accelerated Beta Test
2x Global Food Initiative ••
3x NAPD Contract
1x Project Vitruvius

Asset (11)
3x Adonis Campaign
2x Eve Campaign
3x Jackson Howard •••
3x Team Sponsorship

Upgrade (7)
2x Ash 2X3ZB9CY
2x Breaker Bay Grid
1x Caprice Nisei ••••
1x Crisium Grid •
1x Cyberdex Virus Suite

Operation (3)
3x Hedge Fund

Barrier (7)
3x Eli 1.0
1x Heimdall 2.0
2x Wall of Static
1x Wraparound •

Code Gate (7)
2x Enigma
2x Tollbooth ••••
3x Turing

Sentry (5)
3x Architect
2x Ichi 1.0

15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Data and Destiny

Deck built on http://netrunnerdb.com.

If the metagame shifts from Faust/Kate the Ice will change a lot more. ICE #19 could also be a tech slot if you are desperate for another one. I’ve found 19 Ice to be a good number for feeling safe firing beta tests even without jackson or TS.

3 Likes

Is the taxing power of NAPD that crucial? I guess, paired with Caprice/ASH. I thought the ability to overscore and/or slam out ProVits would be nice in this Noisey world.

2 Likes

Might be a discussion for another thread, but I consider NAPD to be worth less than 2 agenda points. I think some of the guys cutting to 1 NAPD are being too hasty. 2 provits might be worth testing, but I wouldn’t play less than 2 NAPDS.

You install-advance your 3/2s most of the time anyways.

1 Like

If anything, it is still a two click tax for film critic. For a fast paced midrange deck, it feels like worth the trade off.

Only minor change I would make here is switching the 3rd Turing for a 3rd Ichi. Otherwise, this looks quite definite.

I’ve been playing 2 NAPD and 2 ProVit. I’ve been liking this a lot more than the singleton ProVit. It makes it much easier to chain 3/2 into the ABT train, especially if you’re scoring out with a triple advance. I also like the extra ProVit as the increased chance to draw and over advance it can be extra security against Noise and DLR.

I’ve been screwed harder by relying on ichi over turing than vice versa. Perhaps your mileage varies here?

I’ve always kind of used the NAPD’s to create windows, thought that was HowitwasdoneTM. Scoring one fires the team up, so I’ve found you can often bait out a very expensive run that way, and then usually have a pri-req scoring window.

Maybe. I’ve played two forever (with 17 ICE) and I never felt I really needed a third Turing. It’s a wonderful piece of ICE to protect early remotes, but its use on centrals is of course limited. Furthermore, depending on the breakers your opponent is using, its taxation power can vary wildly, so you cannot depend on it to provide as much decent late-game stopping power, as you would with e.g. a Tollbooth.

Ichi, on the other hand, is practically always taxing in one way or another and can be put anywhere to provide annoyance for your opponent. The Ichi + Cyberdex threat is also too good to not abuse as much as possible in this meta.

Basically this: HB:EtF variants in the SanSan Cycle - #144 by higgs_bozo

1 Like

It does completely nothing if runner has 0 programs installed. I play two Ichis and I hate when I get them as first ICEs.

Edge cases exist, this is not new. How often does it happen to you that Ichi is the only ICE you have in your starting hand?

When I had 3 it was pretty often really, especially when Ichis made a large % of my ICEs. It’s simply not good early game ICE, when runner doesn’t have any programs.

I play 17-ICE HB, so I only play two Ichi. If you keep those ICE pieces as a base and then add to it, for example by playing the third Ichi or Heimdall or w/e, I don’t see how that would influence your probability for pulling from that “core”. In this regard, hands where you only draw an Ichi, you could assume as a no-ICE hand and mulligan.

Then still, putting an Ichi on R&D turn one is not all that bad either. The only things that really punish that play are the runner playing RDI and run, or getting lucky on single accesses. And the RDI play benefits you in the early game more because of the economic setback, imo. Blind Maker’s Eye or Indexing are rare plays, even against HB in my experience.

This is true in a Criminal-heavy meta.

Noise always has programs. Or, if he doesn’t, you’re pretty OK with giving him a free access, since he doesn’t have punishing run events or Desperado.

Kate doesn’t punish ice-light openings (unless she has Indexing, and Kate doesn’t mulligan for Indexing, amirite?), and Noise punishes ice-light openings with programs.

3x Ichi is pretty good if the whole meta is Noise and Kate, I think.

3 Likes

I like Turing just to keep AI plays down, since I like me some 4 cost sentry ice and mother goddess. I’ve been going 2 IQ 2 Turing because it’s been so good lately

1 Like

Corrected typos and error of omission not including @Arkidents in the by line.

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Raises hand
I play Whizzard!