I just finished a game with this deck. It's amazing. Terrifying, but amazing. Played against HB. They got an Ichi on HQ, but couldn't get the credits to rez whatever the other Ice was (or it was just a barrier). R&D had two Ice, but neither was ever rez'ed. The remote server had an Enigma on it until I double parasite'd it, and just ignored the remote for a bit. The corp trashed 6 resources (first a fall guy, then one DLR, two John Mas., an Armitage with 3 left, and the +1 click guy), but as advertised, it took everything they had to do it. I was very much throwing things out, playing them for a turn, and then losing them. But it didn't matter, because I was still getting a better return than they were. I even threw 2 parasites and a lamprey in the trash to run through Ichi. AND! The best bit - he installed in two remotes - one with unrezzed, Sherlock (pfft), unrezzed, upgrade. The other with nothing. And he had 4 credits. So I Deja vu'ed for an account siphon, took his 4 credits, ran the open server, found his snare, trashed it, ran the other server, found my final agenda points. He even scored Priority Req and Accelerated beta test! Between beta test and DLR, there were 12 trashed cards in archives, but no agendas. I'm fairly sure he had at least 3 agendas in hand, I just couldn't find them.
I used Imp 3x total - I had to feed it to Ichi a few times, but even so, I was happy with the return.
But yeah, this deck is exhilarating to run. Even the corp guy said "I was pretty sure I was winning the entire game." This is, to me, what playing an Anarch should feel like. Psychotic destruction, running headlong in to servers, taking tags and getting trashed, and still winning.