Perhaps they want fewer cards that are evergreen and will never rotate? Now they can design with the knowledge that certain cards will rotate, and they donāt want to add to the permanent card pool.
Best to just say āDeluxe never rotatesā and to not print deluxes. I feel they got what they wanted from themā¦ Improve the card pool (especially Agendas) for each of the factions specifically and add certain evergreen cards to the mix. (CVS, Bastion, Gila Hands, Fast Track, Same Old Thing, The Source, Legwork, Technical Writer.)
It would be nice if we got information about this game from FFG directly; it damages my calm to have to rely on leaks from playtesters and/or distributors to get the only news about the gameās future weāve seen in 2016
If there truly arenāt more deluxes, Iām considering my collection of the game ācompleteā as of Mumbad 6.
Consider it a vote of no confidence or whatever makes you happy :). In FFGās other LCGs, we got boxes for each faction (compared to 1/2 a box per), plus boxes with new factions, themes, or even game modes. Iād consider it a pretty big red flag for their future intentions if they canāt come up with that sort of thing here.
I think Damon designed some of the most baller (and hilariously OP) CoC cards and did a fantastic job with themed deluxes, so itās definitely not about who the designer is
I donāt mind too much if there isnāt, though Iād still hope for a core2.0 or multiplayer box. It seems sensible to keep the eternal cardpool small, and having some boxes rotate might be kinda strange.
Faust is a good card which helps to alleviate #AnarchProblems.
The problem is not faust its that the draw engine happens to also feed the breaker a bit too easily. Putting various parts of the engine onto the MWL probably wont help other than cause influence cuts elsewhere, im pretty sure if the numbers/ratios on faust were tweaked it would be more balanced when used in conjunction with the engine e.g. zero base strength or 1 card/1 strength pump something like that.