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Gagarin Appreciation Thread

So, I saw someone playing this deck and I’m not going to take credit for it, however, this is something that (I think) could work out of Gagarin.

Make them choke. Play Predictive algorythm, NAPDs, a crap-ton of assets, all of which make you money. Oaktown grid is OK, but not that great because, as it’s been said, makes your R&D even more vulnerable. Play Power Shutdown, Snatch and Grab, Taurus, destroy all of their stuff and make them cry because they cannot afford to both set up and access everything you have.

A problem I’ve experienced with Gagarin in general - Weyland ICE suck. Maybe you could use stellar ICE but then you have to use more combos, constellation protocol, etc.

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Played the combo version at league last night featuring both SEA and Posted Bounty for tagging options. It was alright, managing to kill a few Anarch through IHW using triple Scorch.

I was able to stick a PAD every game, and the money was fine because of that and tutoring Melange and just pumping it until they came and killed it. I actually think it’s better than the BABW version, but worse than the Titan version.

Titan feels significantly faster to find the combo because you get a free Atlas token and you have 2 extra influence to bring in Daily Business Show. Or in Titan you can use that 2 influence to play more Shipments + Space ICE for some beefier defenses and scoring combo options.

I had the Cyberdex with the idea of winning through Clot via either sticking the Cyberdex before the combo starts, or finding a spare combo slot to Interns it, but it didn’t come up yet.

###[Gagarin Wombo][1] (49 cards)

  • [Gagarin Deep Space: Expanding the Horizon][2]

Agenda (7)

  • 1 [Government Takeover][3]
  • 3 [High-Risk Investment][4]
  • 2 [Posted Bounty][5]
  • 1 [The Cleaners][6]

Asset (11)

  • 2 [Executive Boot Camp][7]
  • 3 [Jackson Howard][8] •••
  • 2 [Melange Mining Corp][9]
  • 3 [PAD Campaign][10]
  • 1 [Tech Startup][11]

Upgrade (1)

  • 1 [Cyberdex Virus Suite][12]

Operation (18)

  • 3 [Accelerated Diagnostics][13] •••
  • 1 [Biotic Labor][14] ••••
  • 3 [Hedge Fund][15]
  • 1 [Interns][16]
  • 3 [Power Shutdown][17]
  • 1 [Reclamation Order][18] ••
  • 3 [Scorched Earth][19]
  • 1 [SEA Source][20] ••
  • 1 [Shipment from SanSan][21] •
  • 1 [Subliminal Messaging][22]

Barrier (6)

  • 3 [Hive][23]
  • 1 [Ice Wall][24]
  • 2 [Meru Mati][25]

Code Gate (3)

  • 3 [Datapike][26]

Sentry (3)

  • 3 [Caduceus][27]

Built with [http://netrunner.meteor.com/][28]
[1]: http://netrunner.meteor.com/decks/tniKg6WiTdLgiM47S
[2]: http://netrunner.meteor.com/card/gagarin-deep-space-expanding-the-horizon-order-and-chaos
[3]: http://netrunner.meteor.com/card/government-takeover-order-and-chaos
[4]: http://netrunner.meteor.com/card/high-risk-investment-order-and-chaos
[5]: http://netrunner.meteor.com/card/posted-bounty-core
[6]: http://netrunner.meteor.com/card/the-cleaners-second-thoughts
[7]: http://netrunner.meteor.com/card/executive-boot-camp-all-that-remains
[8]: http://netrunner.meteor.com/card/jackson-howard-opening-moves
[9]: http://netrunner.meteor.com/card/melange-mining-corp-core
[10]: http://netrunner.meteor.com/card/pad-campaign-core
[11]: http://netrunner.meteor.com/card/tech-startup-the-valley
[12]: http://netrunner.meteor.com/card/cyberdex-virus-suite-order-and-chaos
[13]: http://netrunner.meteor.com/card/accelerated-diagnostics-mala-tempora
[14]: http://netrunner.meteor.com/card/biotic-labor-core
[15]: http://netrunner.meteor.com/card/hedge-fund-core
[16]: http://netrunner.meteor.com/card/interns-mala-tempora
[17]: http://netrunner.meteor.com/card/power-shutdown-mala-tempora
[18]: http://netrunner.meteor.com/card/reclamation-order-double-time
[19]: http://netrunner.meteor.com/card/scorched-earth-core
[20]: http://netrunner.meteor.com/card/sea-source-core
[21]: http://netrunner.meteor.com/card/shipment-from-sansan-second-thoughts
[22]: http://netrunner.meteor.com/card/subliminal-messaging-fear-and-loathing
[23]: http://netrunner.meteor.com/card/hive-double-time
[24]: http://netrunner.meteor.com/card/ice-wall-core
[25]: http://netrunner.meteor.com/card/meru-mati-breaker-bay
[26]: http://netrunner.meteor.com/card/datapike-creation-and-control
[27]: http://netrunner.meteor.com/card/caduceus-what-lies-ahead
[28]: http://netrunner.meteor.com/decks/tniKg6WiTdLgiM47S

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Played against @d1en the other day with Gagarin, boy was that miserable :smiley:

He had Valencia and turn 1 Desperado, and eventually two Scrubbers online. Needless to say, he didn’t have a problem paying $1 to check every remote :stuck_out_tongue:

I feel like Gagarin would have been a reasonable Core Set ID but nowadays it needs to tax at least $2/remote to be worth anything.

Back in Core Set Runners would regularly click for credits and Opus at $2/click was considered strong. Since then economy power creep has taken over and a reasonable Runner economy makes closer to $2.5/click plus pseudo-economy like Datasucker tokens.


If Gagarin taxed for $1 per card accessed including from a central, it would’ve been totally fine even now :wink:

The biggest problem I see with the ID is its inherent anti-synergy: to make the best out of it, you need to play a lot of trashables (whether going horizontal with assets or vertical with upgrades), but this weakens your RnD, which is already an obvious weak point because it’s not protected by the ID power.

(That being said, I do think vertical is the less worse of the two options, but alas - all the good upgrades you’d want in Weyland are purple)

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Pretty hilariously taxing of multiaccess depending on how it’s written. Also has the horrible flavour of the runner being able to choose to not access your space camps in archives :open_mouth:

Agreed that Weyland needs good upgrades.

I really would have liked Gagarin’s tax had been tied to some variable that both players could interact with - $1 for every two cards in HQ?

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I always thought Gagarin should be 1 credit to access an installed card. This wouldn’t hurt standard central multi-access, but would still help with upgrades protecting centrals.

I tried to make a deck for something like the old Making News tax deck, and it just didn’t feel like card support was there. The ID seems playable out of NBN or HB where there are enough 3/2’s that have strong on score (without extra advance) effects to be threatening or enough remote econ to make trashing difficult, but neither of those exist in-faction for Weyland. Until there are better assets / upgrades to protect centrals or better in-faction econ assets I am not convinced that card support is there for Gagarin (or at least it will take someone more creative than me to find it).

Maybe Contract Killer will help out some, but needing all three of those or a scored Cleaners to set up a kill still seems like too much.

Contract Killer isn’t for a one man combo. He’s hunting IHW.


Hostile Infrastructure?

Hostile Infrastructure!

Plus ash, plus Sea Source… Plus Housekeeping!


A good point, Weyland needed a playable version of traffic accident.


I don’t think TA was a mistake per say (and I think it gets a lot more interesting in a post-midseason setting) but I agree.

I love this card just from a structure/style point of view for Hostile Assets. NBN? Some sort of account tracking system. Jinteki? Unstable feedback spike. Weyland? Jackass with a sniper rifle.


Calling the contract killer with the sniper rifle trained on you a jackass is like the most Anarch thing I’ve ever heard.


That’s why Skulljack’s in-faction for us - the operation is basically just the costs of the chrome, 'cause the “carving out” part of the operation is usually pre-done.

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Ssh. I’m just trying to buy time so I can hack into his windage compensator. Maybe I can get him to shoot my neighbor instead (I mean, the jerk next door is playing polka at max volume - talk about terrorizing the community).


So I’ve been having some fun with Gagarin, and feel like it’s been getting quite a few support cards. Here’s the list and brief NRDB write up. Any advice / comments are appreciated, it feels like it’s onto something.

SPAAACE! - It’s where the sweet tech is.

Gagarin Deep Space: Expanding the Horizon

Agenda (10)
2x Chronos Project
1x Government Contracts
3x NAPD Contract
3x Project Atlas
1x Utopia Fragment

Asset (14)
2x Adonis Campaign ••••
2x Corporate Town
3x Jackson Howard •••
3x Private Contracts
2x Student Loans
2x The Root

Upgrade (5)
2x Ash 2X3ZB9CY ••••
2x Breaker Bay Grid
1x Crisium Grid

Operation (5)
3x Hedge Fund
1x Interns
1x Paywall Implementation

Barrier (6)
2x Fire Wall
1x Hadrian’s Wall
3x Quicksand

Code Gate (4)
3x Enigma
1x Tollbooth ••

Sentry (5)
1x Architect ••
2x Caduceus
2x Negotiator

15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)

Hello, this is a brief write
up of a deck I’ve been doing well with and, more importantly, enjoying a
lot. I now offer it up to the Hivemind for improvement, discussion and
others enjoyment.

The theory behind it stems from the observation that Weyland have
quietly been owning the first half of the San-San cycle, but not
necessarily Weyland as we know it. This deck aims to use some of these
newer cards to tax out the runner and dominate the late game.


ID - Gagarin; in my opinion a uniquely taxing effect relative to the
amount of work on the corps part to achieve it, makes every asset and
upgrade significantly better and lets you easily score a Chronos

Agendas - Taxilicious. Chronos project is not for scoring out, see section on sweet tech. Utopia Fragment + NAPD is good.

Econ - BBG + assets. I wanted to try it, it’s good. Great synergy
with ID as mentioned above. Could go for capital investors + Pads, but I
prefer the higher trash costs of PCs and Roots.

Ice - Weyland now has great taxing sentries. Used to run errand boy,
but realised I had free influence. Negotiator MVP for hitting like a
datapike; datapike emitted because yog. Quicksand has also rocked,
runners will very rarely run through it once it’s rezzed, which makes it
better than wall of static.

Sweet tech - Loans, Towns, Chronos and Crisium. Why I built the deck.
FFG are finally making glacier Weyland as viable as they thought they
did with BWBI. They are also determined to give Weyland all the
metagame answers they used to give to Jinteki. This deck aims to use
these cards to controlthe lategame; Town vs Anarch, Loans vs Kate,
Chronos vs everyone. These can all be tweaked around depnding on meta.
Maybe bootcamp can be added (good vs Val + tutor).

A note on Corporate Town, Chronos is useless for scoring out so the
forfeit isn’t a big deal. 5 to trash is great, and people fear it enough
to always pay and even hunt for it in remotes (which is just fine with

Can’t think of much else to say. Kill Hactivism with Paywall, interns is good.

TLDR: Snowbally agendas with taxing ice and ID. Who’d have thought that could ever work?

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I’m going to say the thing I always say: Why run Government Contracts over High Risk Investment? It’s alright, I guess, but costs a lot of clicks to turn a profit. HRI gets you silly rich in one go (usually).


You may well be right, the idea with this deck is to grind through the runners econ while slowly setting up rather than to have fat stacks myself. If there’s a place for GC over HRI it’s likely here.

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Maybe try Red Herrings? Only two influence each and it totally plays into the taxing nature of the deck. If you can free up even more influence, maybe Encryption Protocol?

RSVP is better for the influence cost, but both are still VERY mediocre in the ID

Encryption Protocol puts in a lot of work in NEH Turtlebacks, but I haven’t really tried Gagarin yet. Maybe Hostile Infrastructure?

I feel like the trash cost is too low on red herrings, especially as gagarin is always gonna be vulnerable in RnD.

@MondoPeregrino Encryption protocol is an idea, I don’t feel like my assets need much more protection though, and I’m wary of open remotes for Criminals. There is however space for experimentatoin.