Some weird ICE ideas I’ve been thinking about. Interested to hear y’alls’ ideas for better balancing.
Neutral - ICE
Barrier - Tracer
Rez 1 - Str 3 - Inf 0
↳ Trace 1 - If successful, prevent the next subroutine that would resolve this run from resolving.
↳ End the run.
“Those ones get a pass. They’re harmless.”
[This next one was based on an idea I got related to a funny Syntax card called 24/7 Pasta which was supposed to pair well with Aryabhata sauce.]
NBN - ICE
Sentry - Tracer
Rez 0 - Str 4 - Inf 3
Place 2 credits on Voluntary Phishing whenever a trace initiates from it. Credits on Voluntary Phishing may be spent during trace attempts.
↳ Trace 1 - If successful, the Runner may gain 1 credit and draw 1 card.
↳ Trace 2 - If successful, the Runner may remove 1 tag.
“They know how we use their data. But they keep coming anyway.”
Jinteki - ICE
Sentry - AP
Rez 1 - Str 2 - Inf 3
↳ Give the Runner 1 net damage for each card in the grip beyond the maximum hand size.
↳ Give the Runner 1 net damage for each unspent click.
↳ Give the Runner 1 net damage for every 5 credits in the Runner’s credit pool beyond 10 credits.
“And those who cannot make the fit will not advance to the next round.”
Weyland - ICE
Sentry - AP - Tracer
Rez 4 - Str 4 - Inf 4
When the Runner encounters Tailchaser do 1 meat damage if ze is tagged.
↳ Give the Runner 1 tag if ze has none.
↳ The Corp may rez another installed Tailchaser ignoring all costs.
↳ Trace 4 - If successful, the Runner must choose to encounter another rezzed Tailchaser, if able. The run continues from this new position.
↳ Derez Tailchaser.
“A new paradigm in meatworld autonomy.”
Haas-Bioroid - ICE
Cost 1 - Str 0 - Inf 1
The Runner may spend two clicks to break all subroutines on Maker Seeker.
↳ The Corp May look at the top 3 cards of R&D and reveal 1 Bioroid ICE if able. The runner must encounter the revealed ICE before continuing the run. After the encounter, trash the revealed ICE if the Runner broke at least one subroutine on it. Otherwise add it to HQ.
“Are you my mother?”