…so HB is the only faction to get all runner’s rig to be installed before actually even thinking of removing a 5c Eve campaign. Shellgames Full throttle, with allready an excellent Foodcoat archetype would be like giving +3inf to NEH last year.
You don’t care fracters with Jinteki because of their shit barriers, you don’t care decoders for Weyland because of their shit codegates, you don’t care killers for NBN because of their shit sentries but HB you should care everything because they have the best of all ices.
As a Jinteki player, I don’t like 1inf Mimic’s sacredness in runners decks. 1- 1inf Mimic is under a MWL threat. 2- that cost you 3c+4c to “rush”, 7c which is not really the definition of “rush”, esp T1 where you have no information of the corp deck beside the color.
Brainstorm is not a bioroid ice. It’s better than Janus and sapping a turn + the remaining of the game. And cost 6c less, void your hand, ask for the rest of the game to clic draw clic instal clic money clic run at the very best. And as the corp you still have 15inf to buy snares & co.
It’s a totally idiotic design.
There’s a lot of pieces of ices to design before actually designing a second brain -6c flagship in the game, for the same faction that allready welcome Corporate Troubleshooter, IT, Toybox, Cerebral and lots of high trash cost assets.
Delivering Brains has always been the most sensitive thing to give access, there is a reason.
Making a card that makes you basically win an advantage T1 for the rest of a game and still be shelled on both starting centrals (so under 11c with etf), shows a totally fast-designed-fast-tested-fast-approved process. Or triple HB fanboys, sorry for testing pgm here.
Weyland and HB may be right now the faction where you don’t care the facecheck the most and it’s ok because running against them is allready extremly expensive, that much expensive so the best expensive to run against decks are always the same two factions (+NEH). Weyland could use a boost of danger, not HB. Last year (test, final edition). Even 2 years ago (design, edition). Even 3 years ago (early design).
Jinteki (traditional ambush design) have unresolvable problems vs modern runners that are the integration of ambushes but with 4inf archangel-like or “IHW like” double purpose cards.
Weyland have problems of fun (i’d say) because an etr is not fun (i’d say - i would agree with any weyland fan that would say I’m a dumb and totally stupid critic but this is my opinion).
I don’t understand why one of the two FA factions that get 2x 3/2 also get those cards.
When you give permadanger on ice + danger in the root of servers (3/2s) + root protection for no inf + trash program + lots of money + the 1st or 2nd best ID in the game, it’s a stupidly, terribadly designed card, stupidly, terribadly tested and stupidly, terribadly edited card.
I have yet to run against and play Brainstorm against a big diversity of players, newbies and pgm, ok.
But I allready totally disagree with the design. I know this ice will make new players stop ANR because nobody want to play a cardgame with no cards in hand for 30 minutes, and it will happen with the best faction to trigger their subroutines.