So maybe I'm getting ahead of myself here what with all the Blue Sun hype from Up and Over, but we're getting a new runner soon and she strikes me as quite a puzzle. For those who haven't seen the spoiler yet:
0 Base Link
45 min deck size, 15 influence
Text: Whenever an agenda is scored or stolen, add 1 unrezzed card to HQ.
So, what can we do with that ability? I've been scratching my head for a long while to figure out if it's actually useful, and I'm still not sure. Let's look into it. If we trigger it when the Corp scores, we can frustrate them by dismantling the server they just scored out of so they have to rebuild. Alternatively, we can take away some ICE on a central server to get a stealing window. So Leela gets an advantage from a Corp that scores early, like Iain. Things get more interesting, however, when we trigger her off stealing. If we steal an agenda out of a central first click, with an Inside Job or something, we can bounce away some ICE on the same or a different central to go looking again. With a bit of luck this could snowball quite nicely, really setting back the Corp's server building if we hit two or more agendas.
So, how can we make sure we hit two or more? My first thought was by running multiaccess tech, which could be good although it would require a fairly heavy splash into Shaper for RnD digging tools. The route I prefer taking though is building a Keyhole deck out of Leela not unlike the one people have been running out of Iain:
2x Account Siphon (Core)
3x Emergency Shutdown (Cyber Exodus)
3x Inside Job (Core)
1x Legwork (Honor and Profit)
3x Special Order (Core)
3x Sure Gamble (Core)
1x Indexing (Future Proof) ■■■
3x Logos (Honor and Profit)
2x Plascrete Carapace (What Lies Ahead)
1x Keyhole (True Colors) ■■■
1x Breach (Honor and Profit)
2x Faerie (Future Proof)
1x Alias (Honor and Profit)
1x Corroder (Core) ■■
1x Passport (Honor and Profit)
1x ZU.13 Key Master (What Lies Ahead) ■■
2x Mr. Li (Future Proof)
3x Armitage Codebusting (Core)
3x Daily Casts (Creation and Control)
1x Hades Shard (First Contact) ■
2x Kati Jones (Humanity's Shadow)
1x New Angeles City Hall (Future Proof)
2x Same Old Thing (Creation and Control)
2x The Source (Creation and Control) ■■ ■■
The gameplan: sit back and build early on. Take free accesses where you can get them, and Inside Job into remotes that might have agendas if you get the chance. Unlike Iain, an accidental early steal won't wreck your plan. In fact it will slow down the corp as they have to keep reinstalling their stuff. Do facecheck HQ, with Siphon or Legwork if you really want them to rez. This is partly to scare them into ICE-ing HQ instead of RnD, and partly to enable Emergency Shutdown later. Do NOT facecheck RnD or Archives. Get Logos on the table, try and get a complete rig quickly, and make as much money as you can. Then, when the Corp scores their first agenda, search out Keyhole with Logos (or the Source if you already have Keyhole), and go to town. Whenever you get 2-3 agendas in Archives with Keyhole, try and hit an Emergency Shutdown on an ICE on RnD. Then go pick up the agendas from Archives (ideally first click on the next turn), bounce away a couple ICE from wherever you can, and go crazy on their now-vulnerable servers for a turn, with Siphon/Legwork/Indexing if you have them. Repeat 2-3 times and you should be at 7 points.
Ok I spent too long writing this, but the main thing is to get people's thoughts on Leela. This is the best thing I could think of to do with her, but I don't know if she'll be any better than Iain at it. Any thoughts on this build or other builds for Leela would be great to read.