Eyyy, it’s the Jemison thread again! This post is probably going to be pretty long, so strap in.
So now that regional season is over (for me, at least), I thought I’d take that Jemison deck in the post I wrote just upstairs and see how it ran. It’s gone through several tweeks, but still retains most of what you see above. First, I decided that I hated not having 3x Atlas, because that agenda is frickin’ fantastic for finding combo pieces or more agendas, and in a comboey FA deck that’s super clutch. I went down to 2 Hostile 2 Firmware to do this. Pretty soon after this I decided that not running 3x Hostile was also insane, since it’s both money (which you need) and a point you can just score from hand, easily turning on a lot more FA options, so I dropped to 1 Firmware.
Shipment from Kaguya sucks in here, and I swapped em out for Dedication Ceremonies. Sure, the ICE needs to be face-up for them to work, but it turns out that runners like to run, and that ICE sure does get flipped. It’s a great way to make Maus into a real threat as well, since they can just walk through it if they don’t mind the damage and tag. You still have to hard advance Wormhole, though (unless you’re super lucky and it’s out and unanvanced at the same time you score Firmware) which sucks a lot, but whatcha gonna do. On the plus side, occasionally you can get Wormhole to fire Hortum’s second sub when Hortum is fully advanced, which feels real good.
The deck at this point was running pretty smoothly (clot is sometimes annoying, but not terrible, since you still have a server, and can score a bit before they can do much with it), but then I ran into some uppity Anarch playing Yog, Datasuckers, Parasites, and an Ice Carver! I know! I was surprised too. It turns out that when 5 of your ICE is completely blank, even at 5 strength, it becomes really hard to win, especially once Medium hits the table. I came home that night and looked at my deck and though “Shit, I need to find a whole new ICE suite, but since I’m limited to Neutral ICE and Weyland ICE, it’s going to suck.” But then I had a thought. A crazy thought. What if I do what every other self respecting FA deck does and throw in a couple Cyberdex Virus Suites? So I did and it’s fantastic. It found out that not only does it make the Clot matchup better, but when an Anarch thinks they’re coming into your trippel-advanced Mausolus server for free and then faceplants into said Mausolus instead… that’s a good feeling. Who knew! I find that I never want more than 1 Audacity per game, so I took one out, and then the other slot was opened from going from 11 to 10 agendas (I had previously played 2 Red Planet, but dropped down to 1 for similar reasons as Audacity).
Finally, I realized that of almost all the games I’d ever played with it, I never ever wanted to actually rez Colossus. Unless it’s advanced, rezzing it sucks, and since I’m using Dedication Ceremony to advance it, rezzing it will always suck. So Colossus is a Veritas now. Also, I took a Jackson out and put in a Pop-up Window, becuase I wanted another ICE, and like the money it provides. It could also be an IP Block, but I haven’t messed with it yet. Both get worse once you get the inevitable BP (no runner tax on Popup, and effectively lowered trace on IP Block). So far I haven’t missed the Jackson, and really like having another ICE I can just pop over R&D early game.
In case you don’t feel like comparing lists and figuring out what it looks like now, here’s the updated version, which I think is actually quite good.
Something Something, Mars.
Jemison Astronautics: Sacrifice. Audacity. Success. (Daedalus Complex)
Code Gate (7)
15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Terminal Directive
There’s just so many cool ways to advance agendas in this damn thing. It’s pretty common to end with Biotic-ing a Couriers to score a GFI or a Vanity. Red Planet Couriers makes saccing an agenda to Archer when there isn’t an agenda on the field much more palatable, since those counters have a use later in the game, other that making your ICE slightly more spiky. Vanity can also be scored if you’re done with your Atlas counters and you have an Oberth unrezzed. If your server is secure, a simple IAA into Biotic AAAA also gets the job done. Ending the game with an Audacity is also common, since you don’t care about your hand any more. Usually you’re doing this with an Atlas or a combo with GFI, but I’ve also scored Hostile from 0 credits to win, or if I just have a Jackson on the table and my hand is mediocre.
Sacrifice is kinda fun if you can throw away an Atlas to scrub 2 bad pub away and FA a GFI off an Oberth or combo with the Audacity. You only go up 1 point, but denying agendas to the runner is also important. I find that just having 1-ofs of Red Planet, Audacity, and Sacrifice is almost perfect. Especially with Atlas to tutor things, you can usually find things in the mid-game if you need them. There’s nothing like drawing one of your combo pieces and thinking 'Oh, it’s go time," and suddenly there’s a Vanity project scored.
I sometimes wish the deck had more money. You’re basically just on the 3x Hedge, 3x IPO, 3x Hostile plan, using Jacksons to recycle the cash. Most of the ICE costs 4 to rez, so clicking for credits happens. Fortunately, more than half of the ICE gives you small refunds on early face-checks, so it’s not quite as bad as it looks from the hard numbers alone.
Once this Thursday’s pack comes out, I need to find room for probably 1 Standoff, and then I’ll probably make the Sacrifice into a Success. Sacrifice is probably the weakest of the FA materials, since it’s really only good if you have one or more Hostiles scored, and then usually only pays out 1 more agenda point than you sacrificed, whereas Success can turn an Atlas into a Vanity Project with ease. If success turns out to be good enough, it might change the deck entirely (GFI can become a Takeover…). I’m pretty excited.