Friday Chip seems pretty good, especially with Imp staying in the game (stick Imp on Progenitor as well to really live the dream).
Jinja City Grid is what dedicated technician team should have been, and may actually be good.
Echo Chamber seems pretty good, but unlike gene splicing it can't masquerade as a 5/3 or 4/2. Both however seem strong, and good for baiting runs without being as all in as most traps. Therefore hopefully they're good design, and they should support more bluffing play which is good. Just keep them <3 to trash and worse credit/click return than standard agendae.
Urban renewal seems really flavouful and cool, but looks hard to land. Another cool run bait card however which is a good direction for the game. (imho the thing to watch out for isn't potentially powerful assets, but ones which synergise with each other and encourage mass installing. All of these look happiest behind ICE whichh is good.
Ikawah project is weaker than I'd hoped we'd see this effect, but probably fair. With Mason bellamy around it looks interesting, and Strongbox will have yet another chance to shine. (Ash synergy still seems better than strongbox though).