I think Big Ice-shuffling in general without Tenma line is pretty handy, especially with cost-reduction things.
It lets you pull upgrades from a scoring server they can get into (it's code-gate protected and they've got Yogasaurus, say) and put them into one they can't, if they couldn't trash them first.
I think the Curtain Wall and Eve/Adonis things are the big ones. Could also work nicely with Oversight AI, but then you lose that in exchange for money. Eliza's seems too slow -- gaining X credits every other turn seems a touch on the slow side... but if you were rezzing Janus or Wotan or Curtain/Hadrian's I could see it maybe being worth it, so long as Emergency Shutdown is out of the question.
Also, it means that you can put out big Ice and not worry about rezzing them in the wrong spot. Protect your centrals until you're ready to score, then pull the best bits elsewhere. Aside from Emergency Shutdown or same-turn worries, you pretty much can't rez Ice and regret it. Heck, rez something to protect an installed agenda, then take the money back for advancement and scoring. Boom, no more remote, and most of your money back.
Honestly, I'm excited to Mushin no Shin Docklands. Keeping it alive a turn to take effect might be hard, but once you do... Well, that Yog costs 8, now. Good luck with that, when everything else also costs 3 more. So much for that Resource Economy.
I mean, the card's by far the least exciting of the fully revealed ones (Anarchs need MUs too much for a non-virus handsize increaser to make me too excited, the advance trap is an advance trap and I'm not sure taking their cash is as useful as giving them tonnes of tags). It's still interesting.
Also, that Stealth Killer looks like a Stealth-only, pumpable Morningstar, for Sentries (which by far have the most subroutines to break). So long, Komainu.