I agree, the root question is Wanton Destruction click-spending a cost, because it’s not very clear (i.e. it’s not called an additional cost, or using the cost: ability format). My interpretation is that it is, because how can you spend clicks, if it’s not on a cost. If we do consider it a cost, then we know from other examples that abilities trigger from cost go first (i.e. Scavenge can be used on the program that was used to as the additional cost,etc.).
But, I sent this in to ANCUR’s twitter for further clarification:
I was trying to think of an example of where something is triggered off of a paid ability but could not think of one. The closest I could think of was playing Sure Gamble with exactly five credits in your credit pool and an Order Of Sol installed. You pay the five credits first, gain one from Order Of Sol because you are at 0 credits and then the effect of Sure Gamble resolves leaving you with 10 credits. However this trigger is not based off the paying but as a consequence of the paying so not quite the same.
Glad it is sorted though. It does make more logical sense than what I was thinking.
To be more specific, I was trying to think of an example where it made a difference weather the trigger resolved before or after the original ability resolving. We have a ruling now so I’ll know for the future .
With Maxwell James, as long as I’ve run HQ this turn, I can use his trash ability in the same window that the Corp rezzes ICE?
Example: Corp rezzes Tollbooth. I trash Maxwell to force them to pay again to rez it. If they don’t, I won’t lose 3 credits.
Additionally, I can use his ability during an Encounter?
Example: If I run on a server and the Corp rezzes Vanilla, I can move to the Encounter step and de-rez Vanilla and the Corp can’t re-rez it, and since the ICE is de-rezzed, I pass the ICE?
(If, as I suspect, both of these are true… Is Maxwell just extremely powerful?)
If I play an Accelerated Diagnostics pile containing Archived Memories and 2x Shipment from SanSan while having a rezzed Bioroid Working Crew, can I use AM to fetch an agenda and install it via BWC before resolving Shipments?
I don’t think I understand the second sentence of BWC’s ability. Is it meant to suggest you may only use this ability after playing an operation? And, if so, are we meant to presume that “immediately” refers to the next paid ability window? How would that work with, say, AOYCR?
Interesting. To me, “immediately after playing an operation” indicates that you can use BWC’s ability even before the operation resolves. So you play the operation, install something using BWC, resolve the operation, trash the operation.
I’m just extending from what is written on ANCUR’s page about operations. However, there is no paid ability window for my example to work so it might not work that way. Just more questions now…
Just noticed the “…as soon as they’re played” clause. That might make my interpretation wrong. Even still it opens up lots of questions about AOYCR and also terminal operations.
I think you’re overthinking it. The intent seems to be to fire the ability in the paid ability window after the playing the operation so you would need to finish resolving it.
It wouldn’t be a rules question if we didn’t overthink it.
I am guessing that means you cannot use the ability after playing a terminal operation but before discarding (like overdrawing with Violet Level Clearance). I think I am just hung up on the word “immediately” not really meaning immediately but, as @strundle suggested, it means the next paid ability window.
That was the Vanilla example…
The time you’d want to de-rez on Approach is for stuff like Tollbooth or Data Raven where you don’t want to suffer On Encounter effects.
If the Runner has Inversificator out and uses it to break a rezzed Kakugo which has become a code gate (Kit, Tinkering, whatever), does Kakugo’s “when passed” effect fire if the ICE is swapped?
My reading would be that they both trigger on passing, so Runner effects go first and Kakugo gets moved somewhere else by Inversificator. Now the text is still active and it seems to me that moving the ICE doesn’t change the fact that it has been passed, so then Kakugo fires.