Order and Chaos (Now FFG Confirmed w Spoilers)

Being able to insta-parasite Heimdall 2 / Curtain Wall and then go on a 7-deep Medium dig is nothing to scoff at, and totally worth the slots. Even just Hivemind + Grimoire is strong: it basically means that each installed Parasite has a built-in Scrubbed.

Side note: Progenitor seems bad at first, until you notice that the spoiler has it listed as 0 MU and with capacity for one virus. That means it’s ideal for Hivemind (though Shutdown bait, I guess). Worst case, it’s an Akamatsu Mem Chip for 0 credits and 0 influence*

*…that survives a Sacrificial Clone! (ok, I’m stopping now)

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I think Progenitor is one of the best cards in the deck. Combined with Virus Breeding Ground, it becomes very hard to turn off deep Medium runs. And it’s pesudo memory!

A click for a counter might not sound super efficient - but I’d rather click for a counter on Medium than run through all their ice!

I think Progenitor will see a lot of play in any deck running Virus Breeding Ground, and Virus Breeding Ground will see play in any deck running Medium or Imp.

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bold statement. my bold response, it’s totally not worth the slots, lol.

And sure, like I said I would run a virus support card, so I like those cards, I’m just pointing out their relative strengths/weaknesses and that I like then all more than Hivemind.

Regarding running more than one, I just don’t see the slots for it or even the need. Maybe Progenitus in Noise since you can trash it or what’s on it, but I’m a bit hardpressed to consider that superior to Schezandre and Noise is more about Archives than R&D (or HQ) pressure. And I’m having trouble finding room for her.

Noise is about threatening all 3 centrals, not just archives.

With just Progenitus hosting Incubator or Hive Mind, you can threaten to drop Medium/Nerve Agent for a bunch of accesses if the corp ever gives you a window. That is an insane amount of pressure - even if the corp purges, you are only ever a turn away from being able to get straight back in for another 3 cards.

I think Noise is going to be able to focus on getting Progenitus, Incubator/Hive Mind and Darwin on the table and be able to make massive runs every few turns.

I’d say that’s definitely worth the slots considering while you set up, you are making the corp protect archives at the same time.

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Runners inherently threaten R&D and HQ. That’s just the basics of the game. Noise creates a threat at Archives. But he doesn’t inherently create any more (or less) pressure at R&D or HQ than any other runner. Medium applies the same amount of pressure to R&D for Noise than anyone else.

And I’ve said my piece, so I’ll just leave it at that.

You’re right, Medium and Nerve Agent provide the same amount of pressure as Interfaces would.

The point I’m trying to make is that Incubator/Hive Mind take that pressure into the next level.

Well, there’s Gabe, and blue runners in general threaten HQ more because Siphon’s in-faction. Green runners threaten R&D more because if you leave that open and eat an early Indexing, recovery becomes tough.

So, let’s talk about Mr. Yale shall we?
:diamonds: Mark Yale
Asset: Executive • Rez: 1 • Trash: 3 • Influence: 1
Whenever you spend an agenda counter, gain 1 credit.
Thrash or any agenda counter: Gain 2 credit.

He’s obviously made for Titan, but my question is, does his abilities stack? If I spend an agenda counter with him to get 2 credits do I get an extra credit? That seems seriously bananas.
Hostlies Takeover from Titan now gives you 8 credits. Geothermal Fracking gives 24. Any agenda will net you 3 credits even if it doesn’t use agenda counter. Titan just got a hell better on my mind!

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Firemware Updates!

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Firmware Updates - the Geothermal Fracking for the environmentally conscious!

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To answer the question about Mark - yes, his abilities both stack.

I also love how when the Runner, the their fit of anger at Mark Yale’s executive powers, try to trash him, you can just trash him for 2 credits!

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That seems awesome! I’m really excited for Titan now! I have an old deck that could fit it really well and now I get 2 extra inf!

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What cards from O&C does Noise want badly? He’ll probably be passed over in favor of the new hotness for a while.

Uninstall seems very efficient and versatile. Can use on a Cache for extra mill + money or on an expired d4vid in an pinch.

This has to be the most promising deluxe yet. What H&P did for Jinteki, this one has managed to do for both factions. Makes me optimistic about SanSan.

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I think that once the dust settles Noise will still be first or second Anarch. His ability is truely gamechanging in so many ways. In terms of Order and Chaos, Salvage is pretty huge as is the existence of Day Job and its enabling of Liberated Account. Being able to run an influence suite of Scavenge and Clone Chip and Cache in Noise is pretty sweet. Then there’s Wanton Destruction which gives him a credible influence free early game HQ threat (or use your influence on legwork). Steelskin obviously. Amped potentially opens up non-interactive Duggar’s silliness. Spooned is a strong answer to Lotis Field. Alternatively go all in on Hivemind plus Progentiure to force regular purges.

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I think Harbringer will be amazing as long as there is a bunch of impable assets sitting in unprotected servers.
You normally want to trash them anyway.

Laso it finaly seems doable to get rid of Wyldside without spending influence.

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So is anyone else super excited about the prospect of a good BWBI deck? I know I am! I’m thinking something like this:

The Inexorable Advance of Commercialism

Weyland Consortium: Because We Built It (A Study in Static)

Agenda (9)
3x Firmware Updates (Order and Chaos)
2x Government Contracts (A Study in Static)
1x High-Risk Investment (Order and Chaos)
2x Priority Requisition (Core Set)
1x Utopia Fragment (The Source)

Asset (8)
1x Constellation Protocol (Order and Chaos)
3x Jackson Howard (Opening Moves) •••
2x Reversed Accounts (Up and Over) ••
2x The Root (Upstalk)

Upgrade (4)
2x Ash 2X3ZB9CY (What Lies Ahead) ••••
2x Satellite Grid (Order and Chaos)

Operation (8)
3x Commercialization (Cyber Exodus)
3x Hedge Fund (Core Set)
2x Shipment from Kaguya (Core Set)

Barrier (6)
3x Changeling (Up and Over)
3x Ice Wall (Core Set)

Code Gate (9)
2x Builder (Order and Chaos)
2x Enigma (Core Set)
2x Tollbooth (Core Set) ••••
1x Wendigo (First Contact)
2x Wormhole (Order and Chaos)

Sentry (4)
1x Architect (Up and Over) ••
2x Nebula (Order and Chaos)
1x Swarm (Opening Moves)

Multi (1)
1x Orion (Order and Chaos)

15 influence spent (max 15)
21 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Order and Chaos

It’s hard to say how good Builder, Constellation Protocol, or Satellite Grid will be without testing, so I’m kind of guessing with them. Between them and Shipment I’ve got 7 ‘messing around with advancements’ slots which no doubt could do with plenty of refinement. I’m assuming Space Camp isn’t worth the deck space, but it does trigger from archives so it’s not completely useless, could go in 1-2 of those slots.

The rest of the deck built itself, and seems like a solid glacier build. Plenty of money and big ice, with some taxing elements.

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The agenda package seems like it needs most attention - Firmware Update probably aren’t worth it (you’ll have plenty of other “messing around with ICE” tricks, including swapping types mid-run by virtue of rezzing Satellite Grid), and so many three-pointers without any Punitives seems… just wrong :smiley:

Also, I’d think you’d want more than one Constellation Protocol - I’d think seeing one by mid-game will be pretty important.

I think running 1 or 2 trick of lights could be strong. It’s super useful to have people underestimate how fast you can score agendas. Run some Atlas’ alongside your three pointers and a trick of light will let you 1) score an atlas from hand for the win 2) install and single advance, and then score a 3 pointer when your opponent assumed you were just planning on scoring an atlas with a counter 3) just get an extra atlas counter and save some money some of the time.

You might consider running some hostile takeovers, to increase the odds that you can just score out from hand late game.

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I was actually pretty psyched about Firmware Updates. They get the reduction on Nebula etc going really fast and can turn Swarm into quite a beast. But I see your point. Could cut one for another ConPro. The 3-pointers are there to reduce agenda density, as I think the deck needs a bit of setup time so you really don’t want to be flooded. Again though this would need testing. Punitives are a good shout but I dunno if I have space to commit to them enough.

The influence on Trick seemed like too much as it doesn’t do that much for me. If Weyland gets another 3/2 agenda then this deck will immediately become a Trick FA build but until then I don’t think its worth it just to slightly speed up scoring. I didn’t want to be throwing around too much Bad Pub, so as to keep my ice taxing once the runner gets their rig up, hence no Hostiles.

If you spend an agenda counter just to activate his 2c ability, as far as I could tell, it would stack. Ex., you have 3 agenda counters on your Geothermal Fracking but you’re scared shitless of BP, so you use Mark’s second ability instead. You get the 2c from his ability, then you trigger his trait, gaining an additional 1.

However, an alternative scenario. Let’s say you’re playing Geothermal Fracking and you trigger the ability on it with Mark Yale in play. You are spending an agenda counter, so you trigger his always-on trait and gain an extra credit, but you are not spending it to activate Mark’s second ability, so you don’t get 2 more.

Minor addendum: Mark Yale turns every agenda in Titan Transnational, even ones that don’t use agenda counters, into an additional 3 free credits. You can put a counter on any agenda you score with Titan, not just ones that actually use counters.

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