Well, game is a pendulum. Shit will swing back NBN’s way. Buy @Basoon a smoothie to soothe his inner pains.
I’ve been thinking about the situation now that The Valley is out and I’ve realized how many of my runner decks don’t want to run clot. Either they’re criminals with no way to reoccur clot over and over or they’re hard pressed to find the 2 influence such as my Kit deck. It may be the case that only a small fraction of the field will run clot especially if they believe that fast advance NEH has been scared out of existence.
It seems possible to build a FA deck that can still destroy unprepared runners while modifying it so that it doesn’t autolose against Clot while still remaining fast advance. In my mind, the second you include things like midseasons or scorches, you are no longer playing FA. Those decks may be good but they weren’t fast advance and they have different strengths and weaknesses. Here are my initial thoughts on what goes in and what is cut in pure FA post clot.
Out:
-Biotic Labor
Unless we know that Clot isn’t being run, biotic labor is too easily stopped. Unlike SanSan, you can’t go install, advance, advance and then spend the money after you see if they install clot in response. You have to commit with Biotic Labor and spend the money which I think makes it unsuable in the new FA. You want to force them to commit rather than
-Fast Track
With Biotic gone, fast track loses the ability to score an astroscript from the deck (unless you have a rezzed SanSan). It also telegraphs that you have an an astro in hand and makes them more likely to dig and be ready to stop you from scoring it. Before that wasn’t an issue as there was very little way they could stop the FA but now they can pontensially put the breaks on the astro train if given warning.
In:
+Shipment from SanSan
Shipment from SanSan turns every install into a potential score once you have a scored Astro. It makes every install into an upgraded server a threat where clot must be brought out. It’s also not a bad card by itself and was run in previous iterations of FA.
+Advancable assets
i wouldn’t go overboard with this one. I’m trying out two Reversed Accounts but I could see using Agressive Secretary, Junebug, or even Thomas Haas being good. As long as you have something that either forces them to install clot more times than they have the ability to, you’re good.
+Ice
You’re never going to be a glacier deck in NBN so I think it’s a waste of time to try. You lack the economy of HB and the cheaty Blue Suns tricks so you can’t afford to outwait the runner. However you can certainly force them to run before they get setup and with Biotics gone, you can afford the influence for the best ice in the game. I’m trying out a mix of Wraparounds, Lotus Fields, Tollbooths, Elli, Architects and Popup Windows. Hopefully, you can put the runner in a spot where they can’t afford to find clot and still get into your remote.
I’m going to try testing this in my playgroup and seeing how it goes. I’m not expecting a favorable matchup against shapers running 3 SMC and 3 clone chips but I’m curious to see if it’s just a slightly bad matchup or if it is utterly horrible.
I think 1 Biotic could still be good to help close out games, much like in HB glacier. There’s edge cases like installing a Beale and advancing once to bluff NAPD then Biotic - 4 advancements for a 3 pointer.
Ash should become really good here too, along with Shipment from Sansan. Means you can potentially bait a Clot by installing Ash in your Sansan server too.
Out:Biotic + In:Ice suggests that advanceable ICE + ToL might be worth considering, because the runner has to clot immediately after install.
I’m going to be trying FA even post-Clot, expect that it will be very hard to run Clot even for experienced players.
Sure some cards are going to be abit weaker but still expect the deck to do well.
My testing will start from something along the lines of this list:
Near-Earth Hub: Broadcast Center
Agenda (11)
3x AstroScript Pilot Program
2x Breaking News
3x NAPD Contract
3x Project Beale
Asset (7)
2x Daily Business Show
3x Jackson Howard
2x Reversed Accounts
Upgrade (3)
3x SanSan City Grid
Operation (13)
1x Fast Track
3x Hedge Fund
2x Shipment from SanSan
3x Sweeps Week
2x Targeted Marketing
2x Trick of Light ••••• •
Barrier (4)
2x Asteroid Belt ••••
2x Wraparound
Code Gate (9)
1x Enigma
1x Lotus Field •
3x Pop-up Window
2x Quandary
1x Tollbooth
1x Wormhole ••
Sentry (2)
1x Architect ••
1x Nebula ••
17 influence spent (max 17)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Order and Chaos
Initial testing has left me unimpressed with Reversed Accounts. The deck I posted above runs poor and has a hard time affording to advance the Reversed Accounts. I probably should try it in more than 2 games but it’s not the silver bullet I was hoping for.
Been having a whale of a time with this over the past few days. Its not got a late game to speak off so rush rush rush, but the combination of cheap tracers and MN is actually pretty strong early on.
I took the idea off a guy called alientoyshop, i dont know if he posts on these forums but all credit to him for the deck! I made some tweaks myself but the core idea of cheap tracers + rush is his/hers.
MN Tracer Rush
NBN: Making News
Agenda (11)
3x AstroScript Pilot Program
2x Breaking News
3x NAPD Contract
3x Project Beale
Asset (8)
3x Jackson Howard
2x Marked Accounts
3x PAD Campaign
Upgrade (4)
2x Ash 2X3ZB9CY ••••
2x Red Herrings
Operation (8)
3x Hedge Fund
1x Snatch and Grab
3x Sweeps Week
1x Targeted Marketing
Barrier (4)
2x Eli 1.0 ••
2x Wraparound
Code Gate (7)
3x Pop-up Window
1x RSVP
3x Viper •••
Sentry (7)
3x Caduceus ••••• •
2x Troll
2x Uroboros
15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to The Source
Deck built on http://netrunnerdb.com.
you need a strong remote game to capitalize on reversed. Ideally you are setting up scoring windows whether they run it or not. The primary issue with reversed accounts is that you establish a culture of “I have to run every advanced card” so you have to plan for that.
Huge mistake, in my opinion. Fast Track is also your “7th point from deck” with Breaking News, not necessarily a “chained Astros only” affair.
Might bear going down to 1 copy, but lose them altogether? No fricken’ way.
I played 0 fast track when clot wasn’t legal, and instead played 3 DBS, Fast track was never missed, it’s often the case that you have an overabundance of fast advance material and not enough eco to spend it. Fast track for Astro just wasn’t necessary when you could install biotic AAA beale instead.
Anyway none of this matters, the answer to post clot NBN is to become dredge. 3-6 months from now when people take the clots out of their decks because clot is useless when everyone is playing caprice neisei, NBN can make a 1 tournament return. I think this event is actually unlikely given that the typical netrunner player way overrates cards like Feedback filter/Plascrete/clot and would play lots of hate cards for a particular archetype. I think this is silly myself, people overrate the impact of high impact hate cards compared to just ignoring the matchup entirely. If a deck is easily hated out nobody will play it since the hate is to strong. Making the Hate actually less playable.
My suggested post clot NBN deck looks like this
0 cyberdex virus suite
0 Power shutdown
0 Trick of light
0 fucks
Busted NEH (49 cards)
Near-Earth Hub: Broadcast Center
Agenda (11)
3 AstroScript Pilot Program
2 Breaking News
3 NAPD Contract
3 Project Beale
Asset (9)
3 Daily Business Show
3 Jackson Howard
3 PAD Campaign
Upgrade (3)
3 SanSan City Grid
Operation (12)
3 Biotic Labor [color=#8221AE]••••• ••••• ••[/color]
3 Hedge Fund
3 Shipment from SanSan
3 Sweeps Week
Barrier (5)
3 Eli 1.0 [color=#8221AE]•••[/color]
2 Wraparound
Code Gate (6)
1 Enigma
3 Pop-up Window
2 Quandary
Sentry (3)
1 Architect [color=#8221AE]••[/color]
1 Data Raven
1 Grim
Built with [URL=http://netrunner.meteor.com/decks/mEwhqFtDhJq7phbvT]http://netrunner.meteor.com/[/URL]
Just let them score 2 points off of your astro when clot comes down purge virus conters and get rekt,
I think there’s some merit to this. I played an NBN fast advance at a tournament last night where I’d ridiculously overstretched myself trying to account for clot and never saw it. In the one matchup where it was going to be a possibility, I fast advanced during a window where he didn’t have enough money to SMC for it (I still lost this match because of the rest of my deck’s weaknesses, but a less paranoid NBN might have won). I think Clot gives people an answer to NBN that can really punch the FA decks in the kidney, but ultimately it doesn’t make the faction unplayable. It might make it unplayable to people who don’t like to be punched in the kidneys sometimes, though, so I can understand people leaving it now that it’s not as consistent. But people who like playing NBN can continue to perform well and get away with being fast advancing monsters, I think. Lots of runner decks aren’t going to be bringing clot and those who do can still be played around to a certain extent.
Also, if anyone ever complains about NBN FA and aren’t playing Clot, you can always just tell them smugly there’s a perfectly good counter card available.
Which, as someone who likes whining about NBN FA, is frankly going to suck.
Man, I’ve been saying that forever about Chakana and The Source; I didn’t need Clot to help me out there
Yeah, I’ve thought that NBN might be able to play the dredge game, but as you point out, the hate is so strong that having it around at all in the metagame can really hurt your chances in a tournament. Noise in particular, a perenial favorite, plays it at a very low oppertunity cost. And Kate can just slot in one pretty easily as well. Crims wont play it exentisively at all, Maxx will probably have 1 sometimes and 0 others. But for a significant enough part of the runner meta, it’s really no big deal to run a copy, and that’s enough to put me off counting on the Astro train to score.
Also, the people whom I’m truely worried about playing against on a regular basis are generally the people I build my decks with. I think they probbaly feel the same way. So trying to play the dredge game against them isn’t too likely to work since if anyone suddenly starts playing FA in our test group, the clot can suddenly reappear in the runenr list .
That’s really never been something I’ve relied on in my NBN decks (granted, they haven’t been Astrobiotics all-in on the FA). It isn’t -too- hard in NBN to have a fallback for slow advancing out an agenda or two, which still makes Astro very strong since it can make the FA opportunity ever present.
I am leaning towards this myself after a few more testing games. It turns out that if your runner deck is really bad against fast advance then adding Clot won’t magically fix everything. You still need to be able to get in early with multi-access to get the first astroscript and you need to be able to cheaply deal with the undefended remotes that NEH loves to throw out. If you were already decent against FA, Clot is great but it won’t win games for you on it’s own.
Shipment from SanSan was golden though and may be the only anti-clot card that I end up keeping. It allows the fast advance train after the first astroscript was scored even when clot was in the heap and ready to be installed via clone chip since every install is a potential score. I stand by my cutting of Fast Track, I never liked that card even in my previous all-in FA as I hated drawing it early. It’s mostly a dead draw until the train starts rolling and once the astrsotrain started rolling, I was probably going to win anyway.
Let me add the disclaimer that these thoughts are based solely on a handful of games in a small playgroup. The real test would be taking FA to one of the SC in my area and seeing how it fares against competitive and highly skilled players.
I don’t actually feel like this is true.
Kate can slot it in most easily, yeah, but it’ll burn through her Clone Chips and SMCs to keep pulling it out, at the very least. She’s the real threat, though, because it’s a low-impact card that she’s likely to be able to grab.
But Noise? How many Clots does Noise want to run? Because they are coming at a significant opportunity cost – every one of them could be an Imp or something. And if it’s not SMC/Clone Chip Noise there’s no way to pop one out in reaction, it needs to be done in advance… and even if you’ve got the standard 3 Clone Chips, you’ve got to get Clot first – easier now than previously, but… it’s a lower opportunity cost than for many, but I can’t see most Noise decks wanting more than 1 generally, maaaybe 2 in a FA-rich meta, at least after the dust clears some. It’s just too low-impact in most other matchups.
1 is enough if you’re playing Clone Chips and sufficient draw. You won’t find it every time you want it but you will find it in time for it to help plenty of the time. The fact that you can always get a mill and pawn it against nonFA decks is just bonus.
I had clot on me; we just didn’t run into each other. Professor don’t mind the influence. Aesops the damn thing against non-fa runners and don’t sweat a thing. Runner didn’t lose a game last night, corp on the other hand …
don’t run harmony medtech, ever
I’m not sure you need the spoiler tag for that one.