Pyrrhic Argus - Undefeated through two store championships

If it’s an agenda or a GRNDL, I pop the False Lead as soon as you draw. Now you’re out two cards and I have Punitive money.

Oh yeah, I don’t know what the hell I was thinking =P I even used a similar play last night with this deck.

I remember playing a deck similar to (or perhaps exactly) this about a week ago. I was running Leela which seemed to give the corp a bit of trouble. If I’m recalling correctly though I also had an early Kati and Plascrete which ended up giving me a lot of flexibility in deciding whether the meat damage or tag was more worth it on each steal.

I only wish I had payed more attention to the game now so I could contribute more to the topic! If my memory isn’t totally horrid I ended up winning. For what it’s worth I was using the “I came here to be tested” store champ Leela list. Might be that the bounces slowed the game enough to be more comfortable for the runner.

Criminal is also tough against Supermodernism-Style decks because of Inside Job. It forces you to have a two-ice deep scoring server and have the cash to rez both. Ugh. Being Leela makes it even worse, as you can just bounce the agenda back into HQ. Ugh.

I think you’re right to wonder about the ice in this deck, though. Rainbow is the closest thing to Eli I could find for Weyland without spending influence, and I’ve been pretty pleased with it, but maybe it’s not as good in your meta. I just can’t find anything else that taxes so reliably.

Checkpoint is for your remote. They should be paying at least 3-4 extra credits each time through, and it’s basically an ETR in the early game. To be honest, I don’t play it very often either, but every runner that’s seen it in R&D or HQ has told me after the game that they were terrified of hitting it. It kind of surprised me, but it seems to work pretty well as a psychological tool. I also have no idea what I’d replace it with. Maybe a third Archer? I wish I had room to splash in a Flare.

Leela actually handed me one of my only two losses with this deck, but it;s only because I got distracted and missed my False Lead opening. The bounce is definitely annoying, and I lost an early False Lead I misplayed because I forgot about it.

I’d just like to point out in the grndl case you’re trading 7 money and 10 clicks for 16 money. (Install false leads, 3 adv + install grndl, 4 adv, use it) which is horrendous. Scoring an agenda that way seems more plausible but I’m still extremely skeptical of this decks Econ. I like the idea and will probably tool around with it some, but I’m pretty skeptical that your deck list has enough money to win.

3 Likes

That’s because your math ignores context. 16 credits should be enough to give your Punitives the beef you need to score a High-Risk Investment, at which point you should be set for money.

I played a few more games today and this deck is borderline jank. It’s frustrating cause I want this deck to be good so bad. It looks like tons of fun. I have absolutely no idea how this deck wins against anyone other than complete newbs.

I’m now 0 for 8 with this deck.

1 Like

Without knowing a little more about how some of those games went, there’s only so much I can say to help. Are you playing aggressively enough? You can’t just sit around and wait for combo pieces. You should be installing things constantly, especially early on. Make them run your Data Raven or Archer or whatever every single turn. Stealing early 1-pointers will slow them down, and if they don’t run them, you score False Lead and start putting real pressure on. If you know they can’t get in, score a High-Risk Investment or a GRNDL early and you should be set. Remember that if you score High-Risk Investment, you can basically guarantee landing one of a double Punitive by sitting on 8 credits (10 if they have link).

Just remember you can burn through your deck pretty quickly, especially if they leave your Jacksons out (this happens more than you might suspect) because they’re scared to run archives. I usually just install and draw 4 with the first Jackson I find no matter what, and dump all the agendas I don’t need in archives. I usually have at least one Scorch/Punitive by then, which means even if they’re hitting HQ regularly they have to respect that you might be able to kill them at any time.

What does Supermodernism generally run in the 2x1-pointer slots, in your opinion?

Since O&C I’ve mostly seen Chronos Project and Veteran’s Program, but most people run Blue Sun instead now anyway.

One of these days I swear I’ll remember to hit the proper Reply button.

Why in the world would Supermodernism actually run Veteran’s Program? The whole point of the deck is to go fast enough to not have the BP bite you in the ass.

I don’t think I’ve ever seen a Supermodernism list from a reasonably proficient Weyland player that ran anything other than False Leads, now that I think about it - hell, the original list ran three :slight_smile:

4 Likes

I think it’s mostly for shutting down Blackmail from Valencia? Maybe OAI works better for that.

I never ran Supermodernism and my memory isn’t great. The point here is that the early game is similar. Maybe it’s just the same basic deck with a different ID.

The original Supermodernism was never anything more than a noobstomper. I agree that Argus is better for the same basic deck concept, once you get HRI involved to actually have some econ available, but Supermodernism as a concept was never a super strong deck against good players to begin with.

definitely run HRI. imo its the most important card in order and chaos for weyland. one token means you are drawing live against a runner - andy - who find money and plascrete on turn 1.

i think invasion of privacy is clever tech but i’ve found 2 midseasons is real strong because it lets you play traffic accident which is great for playing around IHW and threatening the runner when they try to siphon spam you off the scorch plan.

my other favorite card in argus right now is mushin no shin. I run no advanceable traps. i simply mushin posted bounty/ atlas or HRI with midseason in hand. if the runner runs or doesnt run they screwed. you can come out blasting with this play early and it can let you back into a game you are way behind in. most runner’s who have a comfortable lead will be hard pressed to run a mushin’d card if it will not immediately win you the game.

That’s a fair point, I’d forgotten about those, but equally as I said earlier everything I IAAed all tournament was immediately run and trashed or scored by the Runner (which I think is the correct play), so I would never have profited from a refinery. The servers are too porous unless you can rez an early Archer, which basically requires you to score a Hostile Takeover because none of your other agendas are surviving a turn.

I find this scenario extremely unlikely. The deck only has seven one-point agendas and you presumably aren’t pitching Hostile Takeovers since they are essentially an economy operation. You’re also presumably not pitching your first False Leads (unless you have been significantly flooded, in which case the runner probably wins anyway). So that only leaves three one-pointers available, but anyway I’ll play along…

My decision would be based on all manner of factors - most significantly the board state, our respective economies and how deep into the game we are. Obviously whether or not I have Plascrete in play and/or IHW in hand is important too, as is the match-up itself (i.e. what Runner ID I’m repping). My main thought process would be “what’s the worst case scenario if I end my turn with any tags?” and my answer to that is that if you can kill me with one tag you can kill me with four, so I’d probably float them all unless there was a reason not to (i.e. taking damage now would trigger an IHW for a bigger hand size, for instance). I’d then be looking at the economy position and make a judgement as to whether or not you could feasibly afford to kill me with a Scorch / Punitive combo if you even have them. If I think it’s a genuine threat (i.e. you’ve seen a lot of cards or you have Atlas tokens) then I’d probably make some kind of play at a central server: either Account Siphon to alter the economy position, or possibly run HQ to try and get rid of an operation using Imp (obviously match-up dependent). Depending on the match score I might also look for the win in R&D.

I guess it somewhat depends on whether you have a False Leads scored or not. As posed in the problem I would guess you don’t (since you don’t have enough one point agendas to pose the problem and I wouldn’t have let you score one anyway), but I could see that you might amend the problem down to 2 x one-pointer and 1 x two-pointer to similar effect. In the latter scenario the Punitives become a more important combo piece, so it’s a lower kill percentage but the situation probably arises a much greater percentage of the time.

Going tag me is not really that dangerous, provided you aren’t packing valuable resources. I’m playing a lot of Anarch at the moment, which gives me access to IHW as well as ways to reuse it using Deja Vu; similarly my Quetzal deck has uninstall which is excellent with Plascrete. I’m not saying I get out of jail 100% against this deck, but I would say that the situations you pose are pretty low percentage and most of the time my deck has some kind of answer purely by accident rather than design. If I float tags you basically need to be able to kill me in one turn with three Scorched Earth, if I can survive that then the Argus ID is basically blank and your whole deck then hinges on whether or not Archer can keep the runner out. Headlock Reina ruins you too. In fact, I’d say this deck is weakest against good Anarch decks but unfortunately they are now coming into prominence.

4 Likes

If you’re just playing Midseason anyway, why bother with Argus? Doesn’t scoring a bunch of tags pretty much invalidate the ability?

[quote=“Arkhon, post:97, topic:3409”]
I’d then be looking at the economy position and make a judgement as to whether or not you could feasibly afford to kill me with a Scorch / Punitive combo if you even have them.
[/quote]In the original scenario posed, I had Jackson on the board. I wouldn’t let you access all those agendas unless I was holding the flatline. I play this deck like I always have the Scorch/Punitive combo in hand. Maybe it only works in a tournament setting, where the grind of multiple rounds and the time limit and my intimidating Chewbacca-style table presence can combine to steal undeserved wins against far superior players.

Maybe it’s just not as suited to your play style? I know I have some trouble piloting super horizontal build corps.

Now I really want to get Kim to work.

2 Likes

I just want to take a moment and say thanks for posting this interesting deck. I’m sure it feels like you’re in the hot seat right now with questions coming from all quarters, but I’ve really enjoyed the discussion and ideas.

6 Likes