So this deck is fine and probably pretty good. Its problem with it isn’t better out of ST than out of ETF.
The question you should be asking yourself is how do I create a ST together deck that isn’t better out of ETF. I don’t really have an answer to this question other than I don’t think one exists. You’re welcome to try though. But approaching from making good ETF deck and putting it in ST isn’t the way to go.
I agree but the issue is there’s not even a thought process behind it yet. So I am using it as a starting point. here is something we know works in ETF how do we take the core skeleton and make it ST friendly, Which I started with by changing the ice
Honestly, if the economy is strong enough without the 1 cr/turn drizzle, there can be a case for the deck being better out of ST, because there is certainly an upper bound on your own economy, at which point forcing the runner to do some of the econ work makes sense.
Not so much ‘taxing lady’ but things like making mimic less viable. Unfortunately those who lean on mimic also typically have D4v1d, which is only helped by the +1 str…if you can recur it. To that end, I think that leaning towards more sentries is the best use of the ID…but since sentries are cost-ineffective, you end up working against the loss of the credit drizzle from ETF.
That said, I believe Assassin was a real boon for ST. Super relevant subs, okay cost, and str beyond normal mimics range. I can easily see playing 3 ichi, 2 ichi 2, and 2 assassin. This puts mimic through the wash, along with his buddy d4v1d. When you have to lean on d4v1d to break every sentry, the counters burn fast. And for not-lady a 5 str eli is a fucking nightmare (faust, corroder, inti, etc).
I’ve done the melange route, and it is far too click intensive, HB as a faction has to be streamlined, and the meta demands constantly adding threats to the board. Whole turns spend on econ can be rough. For a long time I had 2x-3x celebrity gift in my ST builds, but I had to run all 3x5’s with domestic sleepers, else I risk having a pile of agendas to show the runner. This also costs you your Caprice’s.
In honesty, putting in clearances, and running standard breaker bay sexbot econ should be enough. Since clearances draw you cards, you can cut 1 ice (making beta test worse), and possibly 1 eve (if you’re on 3 to begin with). The new HB operation that installs and gives money would be a real benefit here.
Also, I’ve seen Vik 2.0 with sub boost be a fucking nightmare. It also adds to Eli and architect quite nicely if you’re already playing that tax game.
Cortex lock, while interesting face-check punish, seems like strictly worse than the 3rd food and something like wraparound or swordsman…or other 1 inf. Also with nothing but Eves you’ll be tying up your scoring server for way too long to be relevant vs Kate, I’d think adonis is the keep so you can play up-tempo and push the runner more quickly. Otherwise its probably pretty good.
Yea making the money work, while still having slots to keep the ID relevant is tough. The brain-damage route was fun to explore, as people would run late due to brain-taping, and hit ryon knights, EoW and die to EMP. I want to believe the brain damage route is the key, but then cybernetics becomes a better choice
Its just a for fun update of my old old old brain damage deck http://netrunnerdb.com/en/deck/view/449155 swap booth for EoW and change AI and 1 other thing to ryon knight and you have basically what it was. The key is to not go nuts on the brain damage parts. Push the runner and they’ll end up taking the brain damage themselves. Also the deck is super poor, would have to fix that.
There are some notable differences now. For example, Victor 1.0 is not an inclusion in ETF but is a great ICE (Eli level efficiency) for ST. Ichi 1.0 at 5 strength will tax D4V1D counters and I actually really like GFI in ST more than ETF because the taxing potential for ST is much greater. ST’s problem has always been early game economy and leaky early game ICE. I’m not sure if this list solves those issues.
And I have this to say about it. Its better out of ETF, except that once you get past the early game (harder to do without credits) the tax is stronger and more effective. Which leads me to believe maybe the deck just wants better early game ice to make way for the late game. I will play more with this, I’m thinking perhaps pop-up window and some other things that you often see in porous decks to make it it a bit stronger so that you get to the stacked server phase earlier.