Thought it might be time to resurrect this thread with a build I’ve been playing for quite a while and had some GNK success with. It’s similar to the list I had above, but made a few key changes. First, I did away with almost all the Bad-Pub producing aspects of it. Then, I added in some nice deck tutors and filters and changed up the ICE suite a little bit to what I think does a better job. The result is a deck that’s a lot quicker in both it’s ability to score as well as kill the runner.
Blue Sun: Powering the Future (Up and Over)
Agenda (11)
Asset (7)
Operation (14)
Barrier (9)
Code Gate (4)
Sentry (4)
15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to The Universe of Tomorrow
Decklist published on NetrunnerDB.
I was right in thinking that DBS would be a good fit for the deck, as it both adds some non-angenda-based remote pressure (something a lot of Weyland builds lack, and something I think all good decks need) as well as adds a deck filtration device for finding pieces of both combos (kill and OAI). The Future Is Now adds additional tutoring beyond the usual staple of Project Atlas, and turns on Archer in a non-bad-pub-centric way (and can strait up find it for you, if you need it). Public Support would be a nice card to have 2 of in the deck, but it works just fine as a singleton, and is generally worth it’s slot.
The single Traffic is for the Anarch IHW matches, and having an additional kill piece makes Midseason’s kills come online faster. Obviously Filmy is a card, so SEA is also in there, and I kill about as often with it as I do with Midseason’s.
The odd agenda that I wish had a good replacement is Corporate War, but the agendas that don’t serve as tutors I want to be able to mitigate the tempo loss that comes with scoring agendas in general, and this is one of the available two that do that. The other is Geothermal Fracking, and while this does have great synergy with Midseason’s, I’ve found that I almost never want to take the bad pub from it, meaning I can’t use it as a tempo-mitigation tool, since if I’m taking money to gain back the advantage, I’m taking that bad pub the deck doesn’t want. So Corporate is there. At least with Blue Sun you can safely bounce an ICE to go above 7 credits for the score, so it’s usually a fine agenda.
So why this over yellow decks that can usually do the kill faster? I guess my reason is that the yellow decks are usually pretty all-in on the kill. While this dedicates several deck slots towards it, it can also build good, taxing servers and simply score out with much less hassle than NBN usually can. It doesn’t have the FA helping hand, sure, but it generally doesn’t need it. If I’m being honest with myself, the yellow decks are probably still better at murder than the ol’ Weyland, but the deck has been doing me well, and I thought I’d share it regardless.