Daily casts is great, you just need it to be support for Lucky find/Sure gamble/Dirty laundry/Stimhack/Queen’s gambit/day Job who do the heavy lifting, while daily casts gives you a trickle of moeny Daily casts also goes great with Day job actually, Daily casts when you have 3 money left, next turn click 1234 dayjob then go back to running with 12 credits and 4 left on daily casts.
armitage is shitty econ, like actual trash, Spending A card and 7 clicks to gain 11 credits is slow and weak no matter how I look at it. Day job at least is a card and 4 clicks for 8 credits. Maxx has good draw with his ability+inject+steelskin, so cards are worth less than a click for him, thus it is much more important to have click efficent rather than card efficent econ. Stimhack/Sure gamble/Dirty laundry/Daily casts all fit that bill well
Ok one thing i’ve noticed when building maxx is that fitting everything in while actually having enough econ is a challenge, later this will run smoother, but here’s my first pass at making Maxx function.
currently my biggest concern is levy dependance. Maxx both needs levy to have a good endgame, AND can often milll it away due to his ability.
###[Day to day MAXX][1] (45 cards)
- [MaxX: Maximum Punk Rock][2]
Event (21)
- 3 [Day Job][3]
- 2 [Deja Vu][4]
- 3 [Dirty Laundry][5]
- 3 [Inject][6]
- 1 [Levy AR Lab Access][7] •••
- 2 [Queen’s Gambit][8]
- 2 [Steelskin][9]
- 2 [Stimhack][10]
- 3 [Sure Gamble][11]
Hardware (5)
- 3 [Clone Chip][12] ••••• •
- 2 [Grimoire][13]
Resource (3)
- 3 [Daily Casts][14]
Icebreaker (6)
- 2 [Corroder][15]
- 2 [Gordian Blade][16] ••••• •
- 2 [Mimic][17]
Program (10)
- 3 [Datasucker][18]
- 2 [Medium][19]
- 2 [Nerve Agent][20]
- 3 [Parasite][21]
Built with [http://netrunner.meteor.com/][22]
[1]: http://netrunner.meteor.com/decks/3q42qww4p9ppBPfD9
[2]: http://netrunner.meteor.com/card/maxx-maximum-punk-rock-order-and-chaos
[3]: http://netrunner.meteor.com/card/day-job-order-and-chaos
[4]: http://netrunner.meteor.com/card/deja-vu-core
[5]: http://netrunner.meteor.com/card/dirty-laundry-creation-and-control
[6]: http://netrunner.meteor.com/card/inject-up-and-over
[7]: http://netrunner.meteor.com/card/levy-ar-lab-access-creation-and-control
[8]: http://netrunner.meteor.com/card/queens-gambit-double-time
[9]: http://netrunner.meteor.com/card/steelskin-order-and-chaos
[10]: http://netrunner.meteor.com/card/stimhack-core
[11]: http://netrunner.meteor.com/card/sure-gamble-core
[12]: http://netrunner.meteor.com/card/clone-chip-creation-and-control
[13]: http://netrunner.meteor.com/card/grimoire-core
[14]: http://netrunner.meteor.com/card/daily-casts-creation-and-control
[15]: http://netrunner.meteor.com/card/corroder-core
[16]: http://netrunner.meteor.com/card/gordian-blade-core
[17]: http://netrunner.meteor.com/card/mimic-core
[18]: http://netrunner.meteor.com/card/datasucker-core
[19]: http://netrunner.meteor.com/card/medium-core
[20]: http://netrunner.meteor.com/card/nerve-agent-cyber-exodus
[21]: http://netrunner.meteor.com/card/parasite-core
[22]: http://netrunner.meteor.com/decks/3q42qww4p9ppBPfD9
