Untested/Non-competitive Decklist MegaThread

All untested decks, experimental decks, and recent creations belong in this thread.

8 Likes

I’ll pop this cherry.

###[Noise Turbomill][1] (45 cards)

  • [Noise: Hacker Extraordinaire][2]

Event (9)

  • 3 [Deja Vu][3]
  • 3 [I’ve Had Worse][4]
  • 3 [Sure Gamble][5]

Hardware (2)

  • 2 [Grimoire][6]

Resource (11)

  • 3 [Aesop’s Pawnshop][7] ••••• •
  • 3 [Daily Casts][8]
  • 1 [Eden Shard][9] •
  • 1 [Hades Shard][10] •
  • 3 [Wyldside][11]

Icebreaker (1)

  • 1 [Darwin][12]

Program (22)

  • 3 [Cache][13] •••
  • 3 [Datasucker][14]
  • 3 [Gorman Drip v1][15] •••
  • 1 [Gravedigger][16]
  • 1 [Hemorrhage][17]
  • 2 [Imp][18]
  • 3 [Incubator][19]
  • 3 [Lamprey][20]
  • 3 [Parasite][21]

Built with [http://netrunner.meteor.com/][22]
[1]: http://netrunner.meteor.com/decks/tuCfP4kBcworPGSmH
[2]: http://netrunner.meteor.com/card/noise-core
[3]: http://netrunner.meteor.com/card/deja-vu-core
[4]: http://netrunner.meteor.com/card/ive-had-worse-order-and-chaos
[5]: http://netrunner.meteor.com/card/sure-gamble-core
[6]: http://netrunner.meteor.com/card/grimoire-core
[7]: http://netrunner.meteor.com/card/aesops-pawnshop-core
[8]: http://netrunner.meteor.com/card/daily-casts-creation-and-control
[9]: http://netrunner.meteor.com/card/eden-shard-upstalk
[10]: http://netrunner.meteor.com/card/hades-shard-first-contact
[11]: http://netrunner.meteor.com/card/wyldside-core
[12]: http://netrunner.meteor.com/card/darwin-future-proof
[13]: http://netrunner.meteor.com/card/cache-the-spaces-between
[14]: http://netrunner.meteor.com/card/datasucker-core
[15]: http://netrunner.meteor.com/card/gorman-drip-v1-opening-moves
[16]: http://netrunner.meteor.com/card/gravedigger-order-and-chaos
[17]: http://netrunner.meteor.com/card/hemorrhage-fear-and-loathing
[18]: http://netrunner.meteor.com/card/imp-what-lies-ahead
[19]: http://netrunner.meteor.com/card/incubator-the-source
[20]: http://netrunner.meteor.com/card/lamprey-upstalk
[21]: http://netrunner.meteor.com/card/parasite-core
[22]: http://netrunner.meteor.com/decks/tuCfP4kBcworPGSmH

Deck is 2 and 1. Lost to NEH (ya think?!) and won against Titan and Gagarin. I believe I milled out Gagarin and popped Hades for a bunch of points versus Titan. Pretty self-explanatory. Gravedigger is awesome. Install a Gravedigger mid-game after sitting on an Incubator for awhile. They have to purge, or else you just pop Incubator and start milling 4 cards a turn. The Hemorrhage could probably be a second Gravedigger, but I wanted the option to empty the hand, even if it costs twice as many virus tokens. Lamprey is just a mill and Aesop’s fodder. Originally had a Chopbot but it wasn’t pulling its weight in my games. No room for Hivemind, or really any use for it. 1 Darwin because it can potentially get you into servers and it’s a cheaper mill than Crypsis. I did use it to decent effect in one of my games.

2 Likes

Hate to rain on the parade but if you’re sitting on a decent sized Incubator, the corp should purge anyway regardless of whether you run Gravedigger or not. Also, I don’t think that’s a very good use of Incubator counters.

I’m not sure Gravedigger is worth it. The only cards that can trigger it are Parasite (usually) and Imp (only if they run assets). Of course, if your plan is just to mill, it costs 2 and gives you extra mills. Other than that, it doesn’t really add very much.

3 Likes

I think Gravedigger is a pretty good card if you want to increase your virus count in Noise.
Playing it for two to mill, spending your next click milling again with the grimoire token and then selling it to Aesops next turn is not bad. Works even better if you run Sheherazade.

2 Likes

Have you considered a 1x LARLA? I am fascinated by this kind of decks which focus on milling but I always had the feeling that n<30 mills might not be enough especially against fast decks.

2 Likes

I think for dedicated mill decks you need to either get more than 1 card/click mill (multiple big demoruns) or have more clicks/turn. I think that’s going to be more likely - stim dealer, amped up, DLR - but how do you maintain the economic control to keep the DLR going?

1 Like

So here’s a dumb idea. I started putting together an ice destruction deck when I got O&C and this is what came out. The only influence is on Hades, for use with Keyhole & Gravedigger.

The general idea is hammer R&D, killing whatever ice comes out with cutlery or parasite. This actually won a game, but that might have been down to the fact that my opponent was HB, which meant his ice was a lot easier to kill with cutlery.

I ended up playing Gravedigger like a sub par Imp. If I didn’t like what I saw on R&D, I’d trash it and run again. It seemed alright.

Pure unwarranted destruction

Whizzard: Master Gamer (What Lies Ahead)

Event (20)
1x Amped Up (Order and Chaos)
3x Day Job (Order and Chaos)
3x DĂ©jĂ  Vu (Core Set)
2x Forked (Order and Chaos)
3x I’ve Had Worse (Order and Chaos)
2x Knifed (Order and Chaos)
2x Spooned (Order and Chaos)
3x Sure Gamble (Core Set)
1x Wanton Destruction (Order and Chaos)

Hardware (2)
2x Vigil (Order and Chaos)

Resource (10)
3x Daily Casts (Creation and Control)
1x Hades Shard (First Contact)
3x Same Old Thing (Creation and Control)
3x Virus Breeding Ground (Order and Chaos)

Icebreaker (4)
3x Eater (Order and Chaos)
1x Mimic (Core Set)

Program (9)
3x Gravedigger (Order and Chaos)
2x Keyhole (True Colors)
1x Medium (Core Set)
3x Parasite (Core Set)

1 influence spent (max 15)
45 cards (min 45)
Cards up to Order and Chaos

Deck built on NetrunnerDB.

1 Like

where’s progenitor/virus breeding ground? the “when in doubt, mill 2 every turn even if they just purged” play is extremely strong with gravedigger.

have you checked out can o’ whupass (the deck of the week a couple weeks ago on anrdb)? Similar concept focusing on milling all day and night, but the hivemind/progenitor/VBG/chakana/darwin combo means once the deck reaches a critical mass of cards it becomes near impossible for the corp to score out.

hemmorage is an interesting addition - even at 2 tokens per use, I can see the advantage of clearing out the corps hand if you think they might have drawn the pieces they need…

anywyas, you should at least check it out for ideas. I think there are way too many awesome synergies with hivemind and VRG to pass up, it really turns noise into a monster imho!

1 Like

yeah i’ve seen that deck on NRDB, definitely looks interesting. it only runs 13 viruses compared to my 23. VBG is nice with Gravedigger I’m just not sure it’s better than running more viruses. if I were to go VBG route I’d likely cut 2 Imps for 2 more Diggers. I’m not sold on Hivemind in a milling strategy because the 2 MU pushes you towards Progenietor which for my build isn’t viable. Scher would be better than Progenitor just for extra money in mine, but neither are better than a cheap Virus IMO. Hivemind seems best with Medium.

@Flickerwisp i hear where you’re coming from, but as it stands right now I wouldn’t consider cutting the Digger, I might even add more. It won me one game already. Incubators aren’t used to maximum effect here, but worst case scenario you can dump them on Cache if you need extra money. I definitely think I’ll pull a Lamprey for another Gravedigger.

@V01d i did consider Levy, but as it stands you should be able to mill between 1/3 and 1/2 of your opponents deck (before Deja Vus), and mathematically that should be enough to snag 7 points off a Hades Shard. granted, Jackson is a thing, but it’s not clear yet whether Levy is necessary or not. against fast decks period this list will have trouble, that’s why it’s in this thread

1 Like

sorry, didn’t meant to derail your post. I don’t think hivemind’s usefulness is limited to medium (chakana, gorman drip, darwin… the list goes on. it also allows a single progenitor to protect all your viruses) but there is definitely are different pros and cons between the “spam viruses all day” deck and the “build a doomsday device out of viruses, then use it to win” deck

1 Like

nah you didn’t derail. I don’t see how Progenitor + Hivemind protects your viruses, though. it only saves 1 virus token after a purge. I’m considering some Mass Install action with Chopbot to move through your deck even faster, ideally drawing 3 cards per turn with Wyld + Chop and probably packing a Levy, plan being play ~20 viruses, then cycle your deck and power through it again

1 Like

which is the minimum requirement to move on another token from VBG. if you have 2 VBGs and hivemind on progenitor, right after a purge you are just two clicks from having 3 virus tokens on every virus you have out. throw your darwin on a progenitor as well and he can be str 5 two clicks after a purge!

Not saying it’s strictly better than hodgeodge low-cost virus buckshot (there’re a lot more pieces to get this combo going) but there’s a lot of crazy stuff you can do when it is basically impossible for your opponent to truly wipe viruses

1 Like

definitely, I wplayed a quetzal vbg darwin build that someone posted on here for a few games, vbg is definitely useful for that

1 Like

Is having a neverending supply of Imps and making your Nerve/Medium into Interfaces worth the extra card slots?

1 Like

anyone ever done any work on Laramy? I think his ability is deceptively strong. the only build I ever tried was several months ago and was fueled by Opus. here is one I am going to try out on OCTGN. Vigil and Pheromones being the most controversial choices. the idea here is to pressure HQ and ideally flood the Corp with more agendas than they’d prefer to and would normally see.

Laramy “the Flood is Real” Fisk

Laramy Fisk: Savvy Investor (Special)

Event (19)

Hardware (9)

Resource (7)

Icebreaker (7)

Program (3)

15 influence spent (max 15)
45 cards (min 45)
Cards up to Order and Chaos

Deck built on NetrunnerDB.

Originally had 3 Vigil, but you can’t pass up Desperado especially with Laramy who needs to run every turn. 1 Vigil for mid to late game, it is likely diluting the list, though.

1 Like

You have 2 different consoles, but no way to swap one for the other (you are not allowed to trash a console in order to install a new one). Do you just install the first one you draw?

2 Likes

Wow, totally blanked on that rule. I was thinking you could swap to Vigil later. I should definitely go to 3 Desperado, then, thanks =)

1 Like

The only decks I’ve seen that make multiple consoles work is Trade-In Kate with 3x Astrolabe 1x Desperado, and crazy combo Iain using Logos/Ekomind.

2 Likes

All this new ICE destruction has had me stumbling to figure out what the best way to play with/against it is. Architect is only one card, and seems like the only card resistant to the onlslaught in a meaningful way (I guess Himitsu Bako and the morph ICE with a score firmware? there’s not too much)

Where I’m at now, is to rethink how I’m coming up with my ICE composition, and that maybe diversifying for the sake of making them get breakers is not best route (especially if the first breaker they go get is eater)

Part of my strategy is a direct response to cutlery, by limiting how it interacts with my deck. By going the uncorrodable route, I reduce take some power away from spooned and knifed, turning off deckslots and in a perfect world, causing discards until the runner figures out theres no code gates and only 2 targetable sentries, while simultaneously having plenty of redundant barriers to absord knives. Hopefully you can get away with will-o-Wisp against keyhole eater, hence why I am running Mark Yale over it at the moment, depending how my economy does, I may swap him out for Crisium, but that feels like a specific silver bullet whereas Will-o-Wisp is central to my deck strategy, and I might go deeper into fetching/recurring will-o-wisp with DBS and archived memories, before going the crisium route.

I really wanted to try to play this out of GRNDL (removing the sweeps, roto, and 1 architect), as the additional starting money is quite appealing. Ultimitately though, I wanted to the mobility of being able to score a 3/2 Atlas and be more mobile. Getting all your will-o-wisp will be important against runners that make you protect multiple servers.

TITAN2

Titan Transnational: Investing In Your Future (Order and Chaos)

Agenda (10)
1x Geothermal Fracking (Opening Moves)
3x High-Risk Investment (Order and Chaos)
3x Hostile Takeover (Core Set)
3x Project Atlas (What Lies Ahead)

Asset (5)
3x Jackson Howard (Opening Moves)[color=#FF8C00] •••[/color]
2x Mark Yale (Order and Chaos)

Upgrade (3)
3x Will-o’-the-Wisp (The Spaces Between)

Operation (14)
3x Hedge Fund (Core Set)
3x Power Shutdown (Mala Tempora)
3x Punitive Counterstrike (True Colors)
3x Restructure (Second Thoughts)
2x Sweeps Week (True Colors)[color=#FF8C00] ••••[/color]

Barrier (12)
1x Changeling (Up and Over)
1x Fire Wall (Order and Chaos)
1x Hive (Double Time)
3x Ice Wall (Core Set)
3x Paper Wall (Mala Tempora)
3x Wraparound (Fear and Loathing)[color=#FF8C00] •••[/color]

Sentry (5)
1x Archer (Core Set)
3x Architect (Up and Over)[color=#8A2BE2] ••••• •[/color]
1x Rototurret (Core Set)[color=#8A2BE2] •[/color]

17 influence spent (max 17)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Order and Chaos

Deck built on NetrunnerDB.

3 Likes