Untested/Non-competitive Decklist MegaThread

Whoa, Ninja. I haven’t seen that played in a while.

Your ID is great. Love Val, and she can do many different kinds of deck and be successful. Keep her quote in mind and you’ll be fine. :wink:

There are few things I’m noting here - 2x IHW seems not as good as 3x - why not consider dropping a Diesel? Also, 1x Aesop is gonna be hard to find, particularly with the big deck. But I see what you’re going for here. Consider Blackmail, because it’s just so good and Corps have to respect it. Thanks for sharing.

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Memstrips :frowning:

Grimoire would surely work better, especially if you’re using Suuuuuuuuuuuuuurge!!

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Yeah I’d have more aesops over diesel but core set only comes with one D:. Blackmail would be perfect for this deck. I didn’t even know about the card.

I could replace a memstrips with grimoire … not a bad call.

@Calimsha whats wrong with Memstrips? Thats free MU?

*three mu (credits and space)

I played against this Nasir deck concept at my FLGS. Despite beating the deck twice, I thought the concept was super awesome so I reviewed the deck after the game. I made some modifications to it, such as swapping his Compromised Employees and programs for Xanadu (it does double-duty as an econ card here) and some more econ. The best start would be to get a Personal Workshop up and running as a place to dump money right before you lose it all against new ICE. Hopefully run once a turn to keep the Corp’s back account in check. I’ve Had Worse is here to combat damage decks or get some more draw power against non-kill. Maybe most important of all is the recurring credits to pump up Study Guide “for free.” When you get to the end game, your Stealth and recurring credits ought to be enough to carry you to victory. That’s the idea anyway.


Nasir Meidan: Cyber Explorer

Event (12)
3 Diesel
2 I’ve Had Worse••••
3 Lucky Find••••• •
1 Net Celebrity
3 Sure Gamble

Hardware (11)
2 Clone Chip
2 Lockpick
3 Omni-Drive
2 R&D Interface
2 The Toolbox

Resource (11)
2 Armitage Codebusting
2 Order of Sol
3 Personal Workshop
1 Sacrificial Construct
1 Scrubber
2 Xanadu••••

Icebreaker (6)
2 Cerberus “Lady” H1
2 Dagger
2 Study Guide

Program (5)
3 Cloak
2 Self-modifying Code

Built with [URL=http://netrunner.meteor.com/decks/eQeAmDLm287mMNKPX]http://netrunner.meteor.com/[/URL]

In the majority of cases, Grimoire is more useful than Memstrips if you’re playing viruses, and the MU can also be used for non-virus programs, which is nice, plus it only has 1 less MU total. Some people play Memstrips in addition to Grimoire, which usually ends up being super overkill on MU, as they almost never actually need more than 7 MU worth of programs installed to actually win the game, so it gets kind of a bad rap as a card. I’ve seen small edge cases where it’s actually a good inclusion, though, but in this case I agree with @shinygerbil and think that Grimoire is a better card for your needs.

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Memstrips is the card you want when you’re pairing with a console whose ability matters to your primary strategem/objective that’s only giving you a single extra mu; but, you’re still anarch, so you still need data suckers, parasites, and a medium.

If you don’t have a console, then grimoire is probably better; but if you already are playing Spinal Modem, Vigil, Desperado, or Turn Table; you may find you need additional mu if you’re building a big rig.

The thing about big rigs, though, is the amount of time and money they suck up to build. If there’s a smaller more efficient to install rig out there, then why go through the trouble of installing 2 pieces of hardware and additional 7 clicks of stuff. That could have been an extra turn of action for you earlier in the game. And more action and more pressure might mean an earlier victory.

This is why memstrips is considered janky. It gets you into the position of TOO MUCH not running, which is the same as passing up opportunities for victory. I only 1-of memstrips in most decks that I play it in, and only in decks that I expect need a long game and need programs to make that long game potentially overwhelming. Those decks still need to have an early game plan though, that hopefully avoids installing memstrips.

Its an interesting list, I’d be curious to go into crescentus and play more of a denial base, since you can retrigger his ability, and get the bonus cash from xanadu. That said, a 3 cost resource that adds1 credit of value 5 times a game is pretty meh without derez effects.

I thought about Crescentus too. I think the most I would care to fit in would be two. I’d probably drop a Xanadu and maybe a Net Celebrity. Everything else seems pretty important to me (prior to playing). The Scrubber could go if you really wanted a third, but then you’d lose the possibility for efficient asset denial. Gotta try it out first, in any case.

So I just reworked my current deck. I don’t have all of the cards for it yet but I think this is a good final version. Let me know what you think? My major concern is swordsman right now, but i do have Parasite and Deja Vu and Retrieval Run to help with that. Let me know what you think!

Ice To Meet You (MK II)

Valencia Estevez: The Angel of Cayambe (Order and Chaos)

Event (24)

Hardware (2)

Resource (7)

Icebreaker (4)

Program (13)

8 influence spent (max 15)
50 cards (min 50)
Cards up to Order and Chaos

Deck built on NetrunnerDB.

I was having a look at Argus, and noticing how it had a similar ability to that of Jinteki:PE. It takes a “double or nothing” approach to damage. Whereas PE does 1 damage whether the agenda is stolen or scored, Argus can’t do any when scoring, but does 2 damage when agendas are stolen (or gives a tag). To maximize this ability to the fullest, like we do with PE, we want a lot of small agendas.

With lots of small agendas, we have lots of potential fuel for Archer. San San helps to IAA the 3/1 agendas and speed you to the win. If that doesn’t work, there’s always Scorched Earth. Vulcan Coverup will make this ID function very similarly to PE, but to an even greater extent.

Note: Wendigo and Eli could be swapped out for Scorched/Jackson/Ice Wall, or whatever other you’d prefer. If Vulcan Coverup isn’t your cup of tea, swap for False Lead.


[URL=http://netrunner.meteor.com/decks/Sd49mu2Pu8hjwcZvd]Antitrust[/URL] (49 cards)

[URL=http://netrunner.meteor.com/card/argus-security-protection-guaranteed-order-and-chaos]Argus Security: Protection Guaranteed[/URL]

Agenda (15)
1 [URL=http://netrunner.meteor.com/card/chronos-project-first-contact]Chronos Project[/URL]
1 [URL=http://netrunner.meteor.com/card/false-lead-a-study-in-static]False Lead[/URL]
2 [URL=http://netrunner.meteor.com/card/geothermal-fracking-opening-moves]Geothermal Fracking[/URL]
3 [URL=http://netrunner.meteor.com/card/hostile-takeover-core]Hostile Takeover[/URL]
3 [URL=http://netrunner.meteor.com/card/project-atlas-what-lies-ahead]Project Atlas[/URL]
3 [URL=http://netrunner.meteor.com/card/veterans-program-true-colors]Veterans Program[/URL]
2 [URL=http://netrunner.meteor.com/card/vulcan-coverup-fear-and-loathing]Vulcan Coverup[/URL]

Asset (3)
2 [URL=http://netrunner.meteor.com/card/jackson-howard-opening-moves]Jackson Howard[/URL]••
1 [URL=http://netrunner.meteor.com/card/the-root-upstalk]The Root[/URL]

Upgrade (2)
2 [URL=http://netrunner.meteor.com/card/sansan-city-grid-core]SanSan City Grid[/URL]••••• •

Operation (11)
3 [URL=http://netrunner.meteor.com/card/hedge-fund-core]Hedge Fund[/URL]
3 [URL=http://netrunner.meteor.com/card/oversight-ai-a-study-in-static]Oversight AI[/URL]
3 [URL=http://netrunner.meteor.com/card/restructure-second-thoughts]Restructure[/URL]
2 [URL=http://netrunner.meteor.com/card/scorched-earth-core]Scorched Earth[/URL]

Barrier (6)
1 [URL=http://netrunner.meteor.com/card/changeling-up-and-over]Changeling[/URL]
2 [URL=http://netrunner.meteor.com/card/curtain-wall-true-colors]Curtain Wall[/URL]
1 [URL=http://netrunner.meteor.com/card/eli-1-0-future-proof]Eli 1.0[/URL]•
2 [URL=http://netrunner.meteor.com/card/ice-wall-core]Ice Wall[/URL]

Code Gate (5)
2 [URL=http://netrunner.meteor.com/card/lotus-field-upstalk]Lotus Field[/URL]••
2 [URL=http://netrunner.meteor.com/card/tollbooth-core]Tollbooth[/URL]••••
1 [URL=http://netrunner.meteor.com/card/wendigo-first-contact]Wendigo[/URL]

Sentry (7)
2 [URL=http://netrunner.meteor.com/card/archer-core]Archer[/URL]
3 [URL=http://netrunner.meteor.com/card/caduceus-what-lies-ahead]Caduceus[/URL]
2 [URL=http://netrunner.meteor.com/card/errand-boy-the-source]Errand Boy[/URL]

In a similar vein as the other damage decks getting some play (at least experimentally), I was taking a look at Biotech and it’s two damage flip. I feel like this offers a different feel than PE and it’s had success at the local store after a few games.

Forcing players to durdle due to lockdown on R&D or a remote with hokusai and a facedown makes the two damage lethal if they make a mistake, and the slowdown allows you to capitalize on shell corp and advancing orion/icewall/fetal for a ToL play or something.

I don’t have experience playing this against andysucker or PPVP kate and want some feedback from people familiar with those decks.

Flipping the switch

Jinteki Biotech: Life Imagined

Agenda (10)
3x Fetal AI
3x House of Knives
1x Philotic Entanglement
3x The Future Perfect

Asset (6)
3x Jackson Howard •••
3x Snare!

Upgrade (6)
3x Hokusai Grid
3x Shell Corporation

Operation (10)
2x Biotic Labor ••••• •••
3x Celebrity Gift
3x Hedge Fund
2x Trick of Light

Barrier (3)
1x Ice Wall •
2x Wall of Thorns

Code Gate (6)
2x Crick
3x Lockdown
1x Lotus Field

Sentry (4)
2x Cortex Lock
2x Komainu

Multi (1)
1x Orion •••

Other (3)
3x Data Mine

15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Chrome City

Deck built on http://netrunnerdb.com.

1 Like

This Faust deck went badly wrong somewhere around deciding what to do with the other 12 influence I had spare.

Kate ‘Mac’

3x Diesel
2x Levy AR Lab Access
3x Lucky Find ••••• •
3x Quality Time
3x Sure Gamble
3x Test Run
3x Vamp ••••• •

3x Astrolabe
3x Clone Chip
3x R&D Interface

3x Earthrise Hotel
3x Professional Contacts
3x Public Sympathy

1x Cerberus “Lady” H1
1x Faust ••
1x Mimic •

1x Collective Consciousness
3x Self-modifying Code

Here is a fun deck that is mostly built to be casual and found out through a few games that it is actually pretty decent.

Insert Fancy Title Here

Nisei Division: The Next Generation (Honor and Profit)

Agenda (10)

Asset (5)

Upgrade (4)

Operation (12)

Barrier (3)

Code Gate (13)

Sentry (2)

15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Breaker Bay

Deck built on NetrunnerDB.

E3; If cards are your “momentum” then anything that lets you let up on that gas a little bit will probably help. Second thing might be Adjusted Chronotype + Beachparty. Then you can use game day as part of your engine to refill and stay out of scorch range. 3x of each can put you in a consistent place while using up all of that inf.

You probably want a zu for turing, or maybe just tinkering/paintbrush to turn it into a barrier.

I think Oaktown Renovation is an excellent rush agenda (and all around all star), so I’ve been toying with Weyland Rush with grail/shutdown. The question is, Titan or BABW?

Titan Transnational: Investing In Your Future

Agenda (11)
3x Geothermal Fracking
2x Hostile Takeover
3x Oaktown Renovation
3x Project Atlas

Asset (5)
3x Jackson Howard •••
2x Mark Yale

Operation (14)
3x Beanstalk Royalties
2x Fast Track
3x Green Level Clearance •••
3x Hedge Fund
3x Power Shutdown

Barrier (5)
3x Galahad •••
2x Ice Wall

Code Gate (7)
2x Lotus Field ••
3x Merlin •••
2x Quandary

Sentry (4)
1x Grim
3x Lancelot •••

Other (3)
3x Chimera

BABW GrailRush

Weyland Consortium: Building a Better World

Agenda (11)
2x Hostile Takeover
3x NAPD Contract
3x Oaktown Renovation
3x Project Atlas

Operation (18)
3x Beanstalk Royalties
3x Fast Track
3x Green Level Clearance •••
3x Hedge Fund
3x Power Shutdown
3x Restructure

Barrier (5)
3x Galahad •••
2x Ice Wall

Code Gate (8)
3x Lotus Field •••
3x Merlin •••
2x Quandary

Sentry (4)
1x Grim
3x Lancelot •••

Other (3)
3x Chimera

@ulrikdan Well, how are they playing? BABW doesn’t scream “rush” to me. I’m also a bit worried about your susceptibility to self modifying code. Kate probably doesn’t hate playing against this too badly.