Well, you say you can’t support clot, but you would have been able to in that first video had you taken money and played SMC. A good NEH will rush against Nasir, and you just need to slow them down and check remotes. Even if you played SMC and sat on cash (and instead installed earthrise the following turn) the corp might’ve just not Biotic’d for fear of clot. I make a point to sit and wait against NEH early and check remotes. Nasir doesn’t need to (and I don’t think he can) outrace NEH. He needs to get NEH to start playing at his pace.
(I’m still watching all the vids, so I can’t comment on any past the first right now.)
Edit after game 2: This game, I was not convinced that you needed Multithreader, or needed it that early. (Are you still playing x2 SMC instead of x3?) Or that Earthrise here would be of higher quality than a Quality Time (though clearly it works better with Peddler). HQI feels too slow. CyberSolutions comes off after 6 points scored by corp: this can’t be the right play, just overdraw and toss them. No Film Critic was sad that game, it would’ve won it for you.
Edit after game 3: You opponent said he forgot he was drawing off the Architect install, but you would have scored that Astro anyway, so that didn’t matter (it would have been card 2 instead of 1, and you had RDI). The peddler play with Armitage Codebusting was cool. Imp was a champ here. Still convinced that HQI is too slow. Astrolabe would have been great to find early. Not playing inti was unfortunate, but you had seen Wraparound on top or RND.
Edit after game 4: R&D was very favorable. The single Multithreader seemed good here. Inti + RDI was enough.
Edit after game 5: misplay with Order at about 1:45 was sad to see. There was a comment by your opponent that Multithreader was doing work here, and it was.
Overall thoughts on the deck, having seen it in action – I will experiment with Multithreader eventually, but Multithreader seems to make Nasir slower, not faster. It helps his late-game, which is already very strong. CyberSolutions is part of the problem: that card is a fat turd and I refuse to play it. Several times it was hosted on PW, but never taken advantage of. This is either 1) a result of the matchup, where you just need the bare bones Mimic, Inti, Multithreader/Imp, CyCy to win or 2) there aren’t enough programs that you can quickly pull off Workshop (or just play) that will speed up Nasir (you used to have Magnum Opus to fill those MU slots).
If I was building around Multithreader, I’d play Astrolabe and just build the rig around Gordian (or CyCy) + Mimic + Lady + Multithreader + a flex slot. Multithreader works well with Gordian. If I was going to include any mem chips, I would only play Akamatsu (2x Astrolabe, 1x Akamatsu, perhaps, and retain the Multithreaders). In no games did you really need more MU than you had initially, due to the transient nature of Imp and Parasite. I am still convinced that playing against NEH gets better if you can threaten Clot and draw more aggressively. Earthrise Hotel, while good in a vacuum, is way too slow for Nasir to outpace NEH. I am of the opinion that while Quality Time is sometimes difficult to play, it is slightly cheaper than Earthrise and helps power through your deck faster, effectively shortening the time it takes you to find Clone Chip targets, SMCs, R&D Interfaces and breakers to put on Workshop, etc. Quality Time also has the benefit of costing 3, so if you’re sitting on an Order credit, it only takes one activation of Codebusting to play it.
I still think you have to #sloththeclot in Nasir. I tend to just slam it on Workshop and keep it at 1 credit while I try to manage the centrals. CVS is annoying for Imp, but I’d still rather play Imp. The games you had it early started to shift back to you. Hope these thoughts were helpful