Imaginary Cards

I like this a lot better. Flavorful, clear counter, (complete with counter-counter in the form of E3 or Yog) and interacts in a interesting but not frustrating way with other parts of the game.

Is it intended that you can trash EBC to add a sub?

not an emptyquote

Nope, not intended - also Jackson, and a bunch of other cards. I don’t think it’s broken by allowing corp cards to trigger it (and it’s a pretend card that is pretend), so I’ll leave it.

been trying to come up with the most rules-elegant way to represent the runner taking control of a piece of ice:

Hijacker
●●●●○ (Criminal) 2c 1MU
Program: Icebreaker
Install Hijacker only on a rezzed sentry, and only if you made a successful run on a central server this turn.
Hijacker’s strength is equal to the strength of the host ice.
1c; Break ice subroutine.
Strength: *

It’s cheapness is offset by the corps ability to install over the ice, I’d see it being used as one-turn get into a remote thing + economy denial rather than a permanent part of a rig. Obviously pretty troll with architect :3.

2 Likes

I’m trying to think of ways to contend with Faust that aren’t so targeted as to be useless elsewhere. I might not know enough about the situation to be a good judge, but from a skim through the “Community Temperature” thread and limited personal experience, it seems some of the problems that could be addressed by ICE are:

  • Runner economy is largely irrelevant
  • Lots of regular card draw with no drawback from Wyldcakes combo
  • The combined in-faction power of Faust, d4v1d, and Datasucker
It seems to be that the least targeted, most widely-applicable means of dealing with that might be to make economy important or address combo pieces (Swordsman already exists to trash AIs themselves). And Weyland already has precedent for charging the runner money, right? So what about something like this?:
Quarantine Weyland ••○○○ 9c - Ice - Barrier - Tracer 5 Str As an additional cost to break a subroutine on Quarantine, the runner must pay 1c (1c for each card in the Runner's grip if a non-Fracter Program ability is used to break the subroutine). └►Trace2: Trash one installed resource. └►End the run. "Cut them off. Block contacts, cancel memberships, deny access. Leave them nowhere to turn."

Bigger cost for big hands; can be brought in around Tollbooth range (a bit larger, maybe, but no forced payment) with hand management. Cost and strength are probably all off, but I think it’s interesting to keep it in d4 range. There are workarounds, though. It’s e3- and ABR-friendly to take some of the sting out of it. Quetzal wouldn’t mind seeing it too much, either. And you can always just deal with the trace to cut the cost with AI icebreaking.

Alternatively, maybe something more accessible that gives everyone (Weyland included) some tagging potential with a Komainu-like effect:

Profiler Neutral ○○○○○ 1c - Ice - Sentry 3 Str When the Runner encounters Profiler, it gains "└►Give the Runner 1 tag unless the Runner pays 2c" for every two cards in the Runner's grip (round down). Privacy isn't dead. It just carries a premium.

As usual, the tagging doesn’t come without giving the Runner an out, and it’s in easy range for most sentry breakers to justify a low rez cost (to make it accessible for even a poor Corp). I’d worry that, even at 1c/sub, a tag per card in grip would be a bit overkill, which is why I aimed for 1 sub per 2 cards. On the other hand, combined with a higher cost and lower strength, maybe that would be just the heavy tagging Weyland and NBN can use, at risk of being Parasited like Komainu.

1 Like

I think ICE destruction (via Parasite and cutlery) is a bigger factor than the card draw in Anarch. Shapers have much better card draw, and free access to mass recursion.

I was playing a shaper Faust deck that could power mass draws (10+ cards in a turn) and ran 3 levy’s. It was great to break into servers through a lot of ICE, but it used a lot more cards breaking ICE than the anarchs did.

Removing ICE is a very powerful effect that Faust decks are depending on, because they are trying to break in using only 2-4 cards to feed Faust.

Random idea:

Anarch ID
0 Link
50 / 15
Your maximum hand size is not reduced by Brain Damage.

Possibly too good? I think it could have some fun potential.

2 Likes

Weyland
Operation Transaction
0 cost
Play an operation from your Archives paying all costs

If it is too good I might add “You Lose game if you have Brain Damage greater than your maximum hand size, at the end of your turn.”

But then that makes it kinda like BP in original netrunner , a binary win/lose counter, so I don’t know how much fun that is. But the other hand the decks that can kill this runner are the same ones that could kill an other runner of brain damage so I’m not sure its the worst thing.

I also had the the ability “All Meat and Net Damage dealt to you is Brain Damage instead” pop into my head, but that might be too gimicky/ unfun.

Lol

We ran a custom ID tournament a while back, this was one of the proposed ID’s, but we had to tone it down for power reasons.

1 Like

How about a piece of ice that gains subs/str per card drawn this turn? Pure Wyldside hate with a splash of faust hate. Essentially invalidates Faust being able to draw up before a big run. Also taxes normal runners that are afraid of hitting traps.

Subs would be better, but if it turns out to be too powerful, then switching to str could give runners an out with D4:

[Insert Witty Name Here]
Weyland ••○○○
5c - Ice - Barrier
3 Str
When the runner encounters [Insert Witty Name Here], it gains one “└►End the run.” for each card the runner has drawn this turn.
└►End the run.
└►End the run.
It’s not knowing what they know, it’s knowing who they know.

This is comparable to Spiderweb. You get +1 STR for +1 rez cost and the ability to heavily tax big draw decks. With Wyldside out, it becomes a 3 STR 4 Sub ETR ice for 5 credits.

Alternative version:

[Insert Witty Name Here]
Weyland ••○○○
5c - Ice - Barrier
3 Str
When the runner encounters [Insert Witty Name Here], it gains one +1 Strength for each card the runner has drawn this turn.
└►End the run.
└►End the run.
It’s not knowing what they know, it’s knowing who they know.

This is a bit more comparable to Firewall. With Wyldside out, it becomes a slightly better Firewall (+1 sub).

2 Likes

Jackson does not trigger your fan card. It is not a trash ability, it’s an ability that costs “Remove from the game.”

This is a really cool idea, I like a lot of these ID’s.

Some of them seem overpowered, like gaining two clicks from taking brain damage. I can only imagine the glory turns of amped up medium digs!

Overall the process sounds really fun, and obviously balance can only really be figured out with actual testing.

I had an idea for a Weyland ID that would punish face checks and give some teeth to their large selection of ETR ice.


Prometheus Constructors: Setting Foundations
Weyland ID: 40/15

Everytime an “End the Run” subroutine fires, the runner must trash the top card of their stack.

Nobody said running headfirst into a wall was painless


4 Likes

That’s a cool idea, but I’m everybody is about to pick you up on mill effects not actually harming the runner.

Personally however I think the ability is very cool, and could be strong with the right support. Does hit criminals a bit though.

I had considered net damage, but it didn’t feel right to me thematically. I suppose meat damage in an option if running into a wall in cyberspace causes enough shock to the body. But I kinda enjoy it as written since while this ID ability doesn’t actively help kill the runner, it could discard any number of troubling cards such as IHW or Plascrete.

Given the 40/15, I would imagine this as a competent rush ID if that style of play ever becomes viable again.

2 Likes

Buffer Overflow
Criminal 3 influence
Event - Run
4c
Make a run on HQ. If successful, instead of accessing cards the corp reveals all cards in HQ. You may force the corp to discard one of those cards. If you do, take two tags.

1 Like

Positional ice isn’t that good against anarch anyway since they can just trash the other ice in this server to stop it gaining subs

I think the intention is that Hydra just straight up can’t be broken by faust be cause every time faust breaks a sub another one comes in it’s place.

Thematicically it might make more sense to make it, “Whenever 1 or more subroutines are broken on piece of ice protecting this server (including Hydra) by an AI program, Hydra gains “-> End the Run” after all of its subroutines for the remainder of the run.”