Safety Pin
Anarch event - 1c - 2 inf
Play only as your last click.
Put 3 cards from your heap on top of your stack.
Remove all Safety Pin from the heap before trashing it.
Whenever Safety Pin is trashed by taking net or meat damage, the Runner loses all credits in his or her credit pool.
Eh, Oh, Let’s Go
A Déjà Vu replacement. Would play 3 in any MaxX, to help her not playing 2x Larla. I don’t feel safe for it to autocombo, therefor there can only be one in the heap. This prevent huge Larla synergies too (you trash your hand, so you remove all Saefty Pin in the heap before shuffling heap in stack).
The self closed-account clause make it a hot card that the runner take quite some risks to keep through lots of turns.
This card would be fine in Criminal / Fisk seminar too : “only as a last clic” is made to break the synergy with play in clic 3 then draw and next turn Fisk again (or Mars for Marsians, etc). And it’s still callable through SOT for each time at least 7 clics to profit of ([Draw both card, install SOT] SOT in clic 3 -> play that (1c) -> next turn, draw -> play for exemple a drawer -> install SOT in clic 3 and it’s a road block to autocombo again).
You could (SOT in clic 3 -> play that (1c) -> next turn, draw -> install SOT -> SOT in clic 3 (1c)) to move 2 card on top of heap per turn, costing you LOTS of tempo there.
But at least end of stack isn’t game over for MaxX anymore, especially for non-Larla MaxX.
And MaxX can use it only gaining 1 card. Because punk. This is an exact Déjà Vu for her (minus Virus recursion but cost 1c less).
This is okay if Drug Dealer, or the car, or out-of-clic draw permit first clic events because this is a combo that is just better than Déjà Vu by 1c.