Also, I wanted to lob up an idea here.
Khan was a bit of a flavor-flop for me. She's supposed to be this corporate-owned runner who tracks the people they want to find, but it is in no way reflected in her design. So I had my own idea for Khan:
• Khan, Skiptracer (2)
WEYLAND Upgrade - Runner - ••• (4 Trash)
Whenever there is a successful run on this server, Trace 3. If Successful, put 1 Power counter on Khan.
2 Hosted Power Counters: Give the Runner 1 Tag.
2$: Move Khan to another Server.
"I find people. The best part? It's legal."
Here Khan does what she's supposed to do: Take cash from Corps to hunt down troublemakers.
The run-trace reflects, you know, skiptracing: tracing people who have "skipped town". As soon as she has a bead on them, she can go after them.
Why two counters? Partly balance, partly thematic. Khan is not the SEA, and doesn't have all those resources. She's good though, and two stuck traces means she has a ping.
The move ability? She's a freelancer, and can't easily be tracked through corporate databases.