@kiv, this reminded me one thing I wanted to tell you. I try to watch most of your yt content (great work btw!), and noticed that you use “no more action” button as corp not the way it is intended to be used (though I admit that the name of the button is misleading). I think the correct usage is: after the runner breaks a piece of ICE, you verify in the log if he paid what he should, then click “no more action” to let him through to the next piece.
Unfortunately currently there is no way to stop the runner from interacting with a rezzed piece of ICE, so you simply need to rez your non-ice cards fast in this case. When a piece of ICE currently being approached is unrezzed, than it is easy - just rez non-ice cards before a piece of ICE.
Clicking “no more action” too fast allows the runner to click “continue” to jump to the next piece, with a feeling “wheeeew no rez!” and then the corp rezzes and breakes his heart.
Now that I wrote all this, I came to the conclusion that this button makes little sense in the current form. Well maybe it serves some purpose - if a mistake is caught by the corp, less rollback work is needed then in a case where the runner breaks multiple ICE before he stands corrected. Right now I would name this button “No rez / ICE passed correctly”.
And a case where the runner approaches the server itself is handled already by a different button.