I forgot how good Tithonium is. Thank god we got a bunch of Derez effects recently or this card would be completely insane.
Transparency Initiative is another Fast Advance option from Weyland. (Dedication Ceremony) It doesn't stack with existing Public agendas, though it would've been hilarious to gain 3c/advancement from Oaktowns... (You have to turn an agenda faceup and install Initiative there.)
Na'Not'K seems good. Maybe someone will play Dinosaurus again. (They won't.)
Bloo Moose is obviously good. I suspect it isn't bonkers just because it does have a hard limit to how much it'll work, and the 4 install cost is hefty... But it's good. A lot of Runners already treat the Heap as 'That Place From Whence There Is No Return' so...
Data Loop is weird. On the other hand, now NBN gets to know how it feels when other factions take their toys and use them better. (PE really wants that, and PU a bit as well.)
Rip Deal looks strong in specific decks.
Leave No Trace looks like a worse Run Amok, unless you're running on a server with lots of facedown ICE?
Flashbang looks fun.
Helheim is not a Grid. Both good and bad, there. With Ash rotation, this might see play.
O2 Shortage is a bad Neural EMP. Its best use is for mind games (O2 Shortage, and when they trash, install a Snare!) which, uh, isn't good.
That terrible pump ratio on God of War combined with 0 base strength kills it. Shame, it looks like an interesting tag-me card otherwise. Oh well, someone will use it for DLR/Citadel shenanigans.
Jinteki's best card in this pack was Data Loop.