In this episode we are joined by former lead designer of Netrunner Damon Stone. We chat about his thoughts on games design, how he approached the Flashpoint cycle, as well as what he thinks makes a well made card. TLDR: We talk about design and that.
Some interesting items from this podcast:
Jessminder was doing very well with Flashpoint playtesters, and that’s specifically why Controlling the Message has its “cannot be avoided” text. I had assumed that text was meant to power up CtM vs. other tag avoiders like New Angeles City Hall and that Jessminder was an unfortunate bystander, but apparently that text was put there with Jess very much in mind.
I am quite curious about this Jessminder deck that was doing so well. Based on this interview, all we know about it is that it had Maya in it (Maya being one of the main reasons to play Jess at all right now).
There was also some discussion about Sifr as a card, how it came to be, and some suggestions about how to play around it (Damon’s a fan of Hunter Seeker as a solution) which I found interesting, but maybe y’all are generally tired of talking about Sifr.
Very fun interview as always, thanks.
In this episode we are joined by friend Lane to discuss the cards and that in Daedalus Complex. And that’s all the description you need or probably require. I don’t know why I think these things need long descriptions. It’s a bit of a waste of everyone’s time really. And time is precious. It will be night soon and you could be out, setting up nets to catch those thieves that stole from the king!
In this episode we are joined by Seamus and Dave “Get in the Bin” Hoyland (@Cerberus) for the follow up to July 2016’s smash hit Episode 61: The State of Weyland and Criminal - Part 1. At the beginning of the Flashpoint Cycle both players wrote down a list of five things they wanted to see for the cycle to improve their respective factions. Now we crack the wax on the sealed envelope and go through those lists.
In this episode we are joined by friend Lane to discuss the Station One data pack as well as the latest updates to the MWL. For those pressed for time here is the objective summary of the episode: some cards were added to the MWL, some cards were taken off and the new data pack has cards that are playable in the game of Netrunner.
In this episode we are joined by the new Lead Designer of Netrunner Michael Boggs to talk about the recently released MWL. Also discussed are bikes, shoes, favourite dinosaurs, how many ping pong balls we all own and how descriptions of podcasts aren’t always accurate.
Is it just me or does he sound barely familiar with the game?
Thanks for asking about The Professor.
(For anyone who hasn’t listened, per Boggs the intention of the MWL list is that The Professor ignores universal influence for the first copy of a program in a deck. It’s been a challenge to figure out how to specifically clarify things so it is clear that Mumba Temple costs influence but The Professor doesn’t have to worry.
It’s somewhere around the 42 minute mark.)
He sounds pretty reasonable to me. Certainly 100 times more knowledgeable about competitive play than Damon.
In this episode we are joined by Alex White and Don Bowden to discuss life, love and the pursuit of happiness vis-à-vis Netrunner. We chat about post MWL tournaments; some quick thoughts on the new Terminal Directive cards and the benefits of playing with your friends… who like you enough to call you stupid.
In this episode we are joined by friend Lane to talk Terminal Directive and the episode is long as, mate. Get the washing up or a long train journey ready as we chat about the campaign and our thoughts on the lovely new cards.
Spoilers between 8:35 - 28:10.
In this episode we are joined by a plethora of guests! Chris Dyer (World Champion), Joey (Dead Channel podcast), Dave Saiya (top 16 at Worlds) and Seamus (Theophilius Bagpiper podcast) all share with us their favourite cards and decks.
In this episode we are joined by friend Lane to talk about the Earth’s Scion data pack. Spoilers! There are new Netrunner cards inside. Also London was in the middle of a heat wave during this recording. And we are three warm bodied men in a room with all the doors and windows closed. Prepare for the hottest of takes!
In this episode we are joined by friend Lane to talk about Blood and Water. The first data pack to be name after two liquids. To see if blood really is thicker than water I have adopted Eady and Lane to test how it affects the podcast. Levels of affection; favouritism and nepotism in this episode have been measured and sent to a CERN for analysis.
In this episode we are joined by Catherine and Lane to lament the passing of their favourite cards of the first two cycles. This week we go through the runner cards of the Genesis and Spin cycles and discuss what we will miss most when rotation hits. And we end with an exciting cliff-hanger at the end just like the Game of Thrones.
In this episode we are joined by Catherine and Lane to finish lamenting the passing of their favourite cards of the first two cycles for the second part of our fabulous and innovative No-tation series. What Corp cards will we miss the most from the Genesis and Spin cycles? Listen or ask someone who has listened to find out!
In this episode we are joined by friend Lane to discuss the last two data packs Free Mars and Crimson Dust. We recorded this before the Core 2.0 announcement. Oh dear! But we only mention Account Siphon and Parasite a few times. Hurray! Core 2.0 show coming soon but in the meantime this will be worth a few chuckles.
In this episode we are joined by friend Lane to talk about how Core 2.0 will affect the meta. We go over the new deck building challenges brought about by the Revised Core and what we think will be strong, fun or both in this brave new world. This new podcast is heralded by some as “sort of relevant” until a new MWL (or ban list) comes into effect.
In this episode we are joined by friend Lane to talk about the new MWL. Some cards are gone from the game and we should probably talk about it. Chris’s private decks were hacked so we should probably talk about that as well. Eady rode some bikes and apparently we have to talk about that too.