this is why i think it’s p much only good for APEX who desperately needs economy options, and throwing in a few Fan Sites for extra credits is about as desperate as he is for econ
i think it’s moderately good for Hayley who can spam out Fan Sites without much bother, but it’s competing with Artist Colony. i don’t see it for anyone else, despite ‘but Data Dealer costs influence in Shaper!’
[quote=“ironcache, post:548, topic:8320”]
Let’s not neglect that this is also far more versatile than data dealer. Sure, SG is 9 credits, but that’s just an option. Not necessarily the game plan.
[/quote]i don’t know if i’d say it’s ‘far’ more versatile, but yes, it has other options. but using Shadow Net for extra Sure Gambles has to be ‘just an option. Not necessarily the game plan,’ otherwise you’re using two cards to do what one card did before (that no one was using already anyway)
Sure Gamble is 9, and there doesn’t really seem to be any better of an economy option. sure, High-Stakes Job is 12 and a run (if it’s successful), but it also requires an unrezzed piece of ice, so the options are a lot more limited. sure, Day Job is 10, but that’s only 1 more than Sure Gamble, Lucky Find is the same. i think i’d rather just try to consider Dirty Laundry (if i needed to maximise my clicks for that turn)
i don’t think is really all that great with Siphon (one i’ve seen mentioned a lot). with Aaron, you can drop Same Old Thing and use it that turn and still not have to worry about the tags. hell, you can play Siphon, Same Old Thing, and recur that same Siphon all in the same turn with 4 Aaron counters
so i don’t think this can really be an economy card (except for Apex, but only cos he’s really desperate)
i also see people mentioning Mad Dash and Freedom Through Equality, and i’m not seeing it. forfeiting a 0-point Fan Site for 1 agenda point sure can be game-winning, you’re more likely to just have the card in your hand to play normally. Shadow Net is just a safety net for if those cards get discarded but also requires Fan Site, News Team/Shi-kyu/etc., 0-point agendas… or you could just run Same Old Thing
and i don’t see putting in all the resources for getting Mad Dash/Notoriety/Freedom Through Equality in my score area and then saccing them for 9-10, cos it’s potentially a loss in credits anyway, but also i think i’d rather have the agenda point in the end, especially if i’m making a deck running these kinds of cards. it’ll be a lot easier to just score 1 extra point to close out the game
i feel like it has to be some kind of combo card for you. for Apex, could be good. as an economy card, it fits ok-ish where Data Dealer isn’t an option and Apex is desperate for economy. Apex can also leverage an Apocalypse in the bin after running all centrals, and then the card can turn itself into more fodder for Heartbeat and Endless Hunger and things like that