Random first impressions:
If I were to guess, Long-Term Investment is supposed to be pulling credits from the bank.
So if the runner doesn't trash it for four turns, you can cash it in. Maybe toss a Expo Grid in there to make some drip while it's building up?
Something I was thinking about with Illegal Arms Factory is tossing a Mumbad Virtual Tour in there with it, and just letting it be. If the runner wants to get it, they've gotta pay 11 credits total on that run?
I wish Graft didn't require you to show the cards you're pulling. I mean, you just scored a bloody 5/3, have some sort of reward... Might be neat out of Jemison, though, to get more of your combo pieces into HQ and ready to roll.
Illicit Sales actually seems pretty decent in a rush deck. You're going to be playing Hostile Takeovers anyway, might as well make some more cash on all that bad pub you already generated. I do wonder if there's going to be more bad-pub-interacting Weyland cards coming down the pipe, they seem to be pushing it harder with this box.
With the right ICE set-up, I think Armored Servers is going to set up some kills by shredding the runner's hand if they want to get in that run. I mean, out of TD remember that K.P. Lynn and Mr. Stone are things. If the runner shreds their hand getting into the server, the tag and meat might pop them. There's also always those DRT fellows, too...
Heck, combo K.P. and a splash of Mason, since she's not a Sysop. The runner burns their clicks to get into the server, and now that they don't have any, they won't have a way to get rid of their tags now for a nice explosion party.