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Untested/Non-competitive Decklist MegaThread


Potentially, I need to play test the damn thing. I’m hoping data dealer is workable, because it’ll enable just running a lot and using blackmail as a surprise


I always run into click compression with those cards, stuff like hyperdriver and AI breakers help a lot. Consider big overminds with hyperdrivers and maybe LLDS proc. Give yourself time to get those notorieties!


I’ve been using Fan Site and Data Dealer in Andy and it’s awesome. Being able to Lucky Find for free and one click feels so great.


Public Support seems legit, cheapest way to get an agenda point and the runner cbf trashing it.

No one has tried making a deck with Media Blitz & Restructured Datapool yet. Any thoughts on how to make it work?


Making news for the extra credits seems mandatory; but, giving up 3 points to achieve a tag is probably a bad plan. I’ve actually played that agenda with the intention of scoring it (used to use it in FA even to make closed accounts work if it got set up); but, ultimately a runner with link means you’re spending a click to tax a credit and you’re losing the game. Corp needs something like “link” that just boosts their base strength. Would like to see that on an ice some day.


19-agenda Philotic Entanglement deck with 24/7 News Cycle to double trigger it. (This deck could probably be done with fewer agendas but where’s the fun in that?) http://netrunnerdb.com/en/decklist/24891/news-kills


jumping on the Paparazzi/DLR wagon:

MaxX, Tabloid Queen

MaxX: Maximum Punk Rock (Order and Chaos)

Event (12)

Resource (30)

Icebreaker (3)

  • 3x Faust (The Underway)

13 influence spent (max 15)
45 cards (min 45)
Cards up to The Universe of Tomorrow

Deck built on NetrunnerDB.

annoy remotes with faust. mill. idfk. more stable to play in another Anarch since you kinda want all 3 WNP & Fall Guys. Val maybe better to poke remotes with Blackmail and only need 1 Levy


New deck idea:
Cybernetics Division
3 Vanity Project
3 Punitive Counterstrike
3 Neural EMP
That’s all my influence spent. It should be easy enough to get the combo pieces since I only need one copy of each, and I only need to win one trace. But how to build around it?

Sample decklist:

Four Plus One

Cybernetics Division: Humanity Upgraded

Agenda (8)
2x Domestic Sleepers
3x Project Vitruvius
3x Vanity Project •••

Asset (5)
3x Adonis Campaign
2x Cerebral Overwriter

Operation (21)
3x Biotic Labor
3x Blue Level Clearance
3x Green Level Clearance
3x Hedge Fund
3x Neural EMP ••••• •
3x Punitive Counterstrike ••••• •
3x Restructure

Barrier (3)
3x NEXT Silver

Code Gate (3)
3x NEXT Bronze

Sentry (3)
3x NEXT Gold

Other (1)
1x Mother Goddess

15 influence spent (max 15)
18 agenda points (between 18 and 19)
44 cards (min 40)
Cards up to Old Hollywood


TWA inspired me to make this. It’s a terrible, terrible idea. But if it goes off once, then I’ll be a very happy man. Putting Hollywood Off The Grid occurred to me too. Maybe that’s better. It doesn’t really matter as I’ve already said, this is a really bad idea.

Let’s FA stuff by renovating Hollywood. Bonus points for FA Atlas train. You can win in 4 turns and 9 advancements…

The ol’ Razzle Dazzle

Blue Sun: Powering the Future

Agenda (7)
1x Government Takeover
3x Hollywood Renovation
3x Project Atlas

Asset (6)
1x Contract Killer
3x Jackson Howard •••
2x Private Contracts

Upgrade (8)
2x Ash 2X3ZB9CY ••••
2x Crisium Grid
2x Cyberdex Virus Suite
2x Will-o’-the-Wisp

Operation (13)
1x Fast Track
3x Hedge Fund
3x Oversight AI
3x Punitive Counterstrike
3x Restructure

Barrier (7)
3x Curtain Wall
2x Fire Wall
2x Meru Mati

Code Gate (4)
2x Datapike
2x Tollbooth ••••

Sentry (4)
2x Nebula
1x Susanoo-No-Mikoto •••
1x Swordsman •

15 influence spent (max 15)
21 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Old Hollywood

Deck built on http://netrunnerdb.com.


It’s not that this deck is untested; it’s that the econ engine has a fatal flaw that Batty & Keegan Lane & powershutdown exploit. Against almost anything else it’s viable. You might prefer clot over something else in the deck but slots are hard. You also might prefer 2x cache over 2x threader, but slots are hard and the extra econ can go along way.

Jankmaester - Oni Mode Engaged

The Professor: Keeper of Knowledge (Creation and Control)

Event (6)

Hardware (7)

Resource (6)

Icebreaker (8)

Program (18)

1 influence spent (max 1)
45 cards (min 45)
Cards up to Data and Destiny

Decklist published on NetrunnerDB.

King of Servers 2015 - ANRPC Netrunner Team Tournament at Worlds

I played against Sahasrara / Aesop in Hayley and it seemed pretty powerful. The Prof version looks awesome.

Here’s some more Weyland jank: First, a BABW deck that uses traditional Scorch plans to avoid the Film Critic problem, plus some traps to hit people who automatically run at your double-advanced Posted Bounties

Second, the first NRDB deck to use Shannon Claire. It ditches Government Takeover to the bottom of the deck and forces the Runner to try and score 4 out of 6 remaining agendas.


Trying to make Showing Off overpowered, eh?


In my write up I mention that you can use Executive Boot Camp to counter Showing Off.


The runner has to play carefully around Komainu and Psychic Field, since ending the turn on 1 card or less lets you flip The Brewery to win, and each power counter on Snoop or Viktor 2.0 adds 1 to the runner’s minimum safe hand size. It only takes one power counter and a Genetics Pavilion to make even a first click run lethal. So while the runner is fretting, you can put some agendas behind basic gear checking ice and score them next turn to try and get to 7 points.

Jinteki Biotech: Life Imagined

Agenda (11)
3x Braintrust
3x Clone Retirement
3x Medical Breakthrough
1x Philotic Entanglement
1x The Future Perfect

Asset (10)
3x Genetics Pavilion
3x Jackson Howard •••
1x Private Contracts
3x Psychic Field

Operation (11)
3x Celebrity Gift
2x Fast Track
3x Hedge Fund
3x Medical Research Fundraiser

Barrier (3)
3x Himitsu-Bako

Code Gate (5)
3x Quandary
2x Viktor 2.0 ••••• •

Sentry (7)
3x Komainu
3x Snoop ••••• •
1x Swordsman

Other (2)
2x Chimera


Here’s my first attempt at Sol. To me, the best current to leverage with Sol is Targeted Marketing. I am just now starting to test this deck, so I’ll report back with findings.

###[Sol Marketing][1] (49 cards)

  • [New Angeles Sol: Your News][2]

Agenda (10)

  • 1 [15 Minutes][3]
  • 3 [AstroScript Pilot Program][4]
  • 1 [Breaking News][5]
  • 1 [Explode-a-palooza][6]
  • 2 [Global Food Initiative][7] ••
  • 2 [Project Beale][8]

Asset (3)

  • 3 [Jackson Howard][9]

Upgrade (5)

  • 2 [Ash 2X3ZB9CY][10] ••••
  • 1 [Cyberdex Virus Suite][11]
  • 2 [SanSan City Grid][12]

Operation (13)

  • 3 [Hedge Fund][13]
  • 2 [Interns][14]
  • 1 [Subliminal Messaging][15]
  • 3 [Sweeps Week][16]
  • 3 [Targeted Marketing][17]
  • 1 [The All-Seeing I][18]

Barrier (3)

  • 3 [Eli 1.0][19] •••

Code Gate (9)

  • 1 [Archangel][20]
  • 3 [Little Engine][21]
  • 2 [Quandary][22]
  • 3 [Tollbooth][23]

Sentry (6)

  • 1 [Assassin][24]
  • 1 [Grim][25]
  • 3 [Ichi 1.0][26] ••••• •
  • 1 [Turnpike][27]

Built with [http://netrunner.meteor.com/][28]
[1]: http://netrunner.meteor.com/decks/dTQ9ZuDcsN3Ghmsr4
[2]: http://netrunner.meteor.com/card/new-angeles-sol-your-news-data-and-destiny
[3]: http://netrunner.meteor.com/card/15-minutes-data-and-destiny
[4]: http://netrunner.meteor.com/card/astroscript-pilot-program-core
[5]: http://netrunner.meteor.com/card/breaking-news-core
[6]: http://netrunner.meteor.com/card/explode-a-palooza-old-hollywood
[7]: http://netrunner.meteor.com/card/global-food-initiative-data-and-destiny
[8]: http://netrunner.meteor.com/card/project-beale-future-proof
[9]: http://netrunner.meteor.com/card/jackson-howard-opening-moves
[10]: http://netrunner.meteor.com/card/ash-2x3zb9cy-what-lies-ahead
[11]: http://netrunner.meteor.com/card/cyberdex-virus-suite-order-and-chaos
[12]: http://netrunner.meteor.com/card/sansan-city-grid-core
[13]: http://netrunner.meteor.com/card/hedge-fund-core
[14]: http://netrunner.meteor.com/card/interns-mala-tempora
[15]: http://netrunner.meteor.com/card/subliminal-messaging-fear-and-loathing
[16]: http://netrunner.meteor.com/card/sweeps-week-true-colors
[17]: http://netrunner.meteor.com/card/targeted-marketing-the-spaces-between
[18]: http://netrunner.meteor.com/card/the-all-seeing-i-data-and-destiny
[19]: http://netrunner.meteor.com/card/eli-1-0-future-proof
[20]: http://netrunner.meteor.com/card/archangel-data-and-destiny
[21]: http://netrunner.meteor.com/card/little-engine-chrome-city
[22]: http://netrunner.meteor.com/card/quandary-double-time
[23]: http://netrunner.meteor.com/card/tollbooth-core
[24]: http://netrunner.meteor.com/card/assassin-data-and-destiny
[25]: http://netrunner.meteor.com/card/grim-opening-moves
[26]: http://netrunner.meteor.com/card/ichi-1-0-core
[27]: http://netrunner.meteor.com/card/turnpike-data-and-destiny
[28]: http://netrunner.meteor.com/decks/dTQ9ZuDcsN3Ghmsr4

After my first game, versus Fisk, I have learned that you should probably always name FIS with Marketing. I named Sure Gamble and then Account Siphon, and never made any money off Targeted that game. Still squeaked it out. This ICE list really taxes the hell out of Faust (:

I may swap the 15 Minutes for another BN, because BN off SanSan into All Seeing (granted, only 1 in here) hoses a lot of decks.

Little Engine may seem odd, but rushing out the first Astro behind it seems like a fair enough idea to try. After that, ICE up the remote again with a Tollbooth or Ichi. My idea is that if they don’t have enough money to get through Little Engine’s first 2 subs, the last sub doesn’t matter.


I’ve seen more and more people running Spiderweb to deal with Lady tokens, and it makes me a sad Shaper. If the trend continues, I might be forced to take drastic measures.

Absolute Silence

MaxX: Maximum Punk Rock (Order and Chaos)

Event (12)

Hardware (6)

Resource (10)

Icebreaker (7)

Program (10)

It’s a long way away from done, but it should be a blast to get there.


Silencer takes up so much influence. It almost seems worth running a Self Modifying Code instead (it can fetch Cloak or anything else you need) except that the deck is so memory hungry.

Here’s another crim deck with a Blackguard + Expose theme and a 2-link theme. 2-link goes well in Criminals because the home invasion breakers let them save influence on breakers and GSC doesn’t cost any more influence than splashing R&D Interface or Medium.

Silhouette: Stealth Operative

Event (12)
3x Dirty Laundry
3x Lucky Find ••••• •
3x Special Order
3x Sure Gamble

Hardware (5)
2x Blackguard
3x Rabbit Hole •••

Resource (5)
2x Globalsec Security Clearance ••••
3x Underworld Contact

Icebreaker (16)
1x Alias
1x Breach
1x Corroder ••
3x Crowbar
2x Faerie
1x Passport
1x Peacock
3x Shiv
3x Spike

Program (2)
2x Snitch


The alternative is switching to Refractor and Mimic, and for that I can see dropping the Silencers for Clone Chips. Maybe swap the Daily Casts for Street Peddlers, too. This deck is far from settled.


Stronger Seven v0.53

Haas-Bioroid: Stronger Together

Agenda (6)
1x Eden Fragment
1x Hades Fragment
1x Project Wotan
1x Utopia Fragment
2x Vanity Project ••

Asset (9)
3x Jackson Howard •••
3x Melange Mining Corp.
3x Tech Startup

Upgrade (6)
1x Ash 2X3ZB9CY
1x Caprice Nisei ••••
1x Crisium Grid •
1x Cyberdex Virus Suite
1x Heinlein Grid
1x Old Hollywood Grid ••

Operation (8)
3x Archived Memories
1x Fast Track
3x Interns
1x Lag Time

Barrier (6)
3x Eli 1.0
3x Markus 1.0

Code Gate (10)
1x Crick •••
2x Hudson 1.0
1x Turing
3x Viktor 1.0
3x Viktor 2.0

Sentry (4)
1x Architect
3x Ichi 1.0

15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Old Hollywood

Deck built on http://netrunnerdb.com.

I’ve been playing and tuning this for a month plus. Thought it might be interesting for others who dream of making ST good. The simple idea is to make the strength from ST count, by getting money, and stacking bioroids. Melange as only econ is bad in ETF because every of the 5-8 turns where we melange, we lose the free install cred. ST is unique in the amount of tax you can put on a server with 2 ice, allowing you to set up melange early.

Testing is still ongoing.

Core plan

  1. Set up melange with any 2 of v1,v2,e1,m1,turing on top of it ASAP(turns 1-3), with 1 ice on rnd and no ice hq except vs crim or expected siphon, allowing them to steal 3 pointer from HQ.
    2a. Melange the perfect number of times such that you have enough for all expected expenses for this game(usually between 5-8 times for normal games but less vs big dig decks). You can’t afford to underestimate your expenses because there is literally no other economy. Better to overmelange than to undermelange. When they trash melange, install another of your 12 melanges(3 melange, 3 tech startup, 3 archived memories, 3 interns), and also the caprice/ash/heinlein when you get it.
    2b. In between melange turns, install ice and upgrades on the right servers.
  2. Score a vanity and a 5/3 to win. Fast track to get the vanity/hades fragment that you need.

Lag time versus atman 5(the best atman which hits 6 ice)
Fast track to get the agendas when you are ready to score, or to get hades vs noise or wireless DLR.
CVS is extra good for resetting parasite because of stronger ice.


No operation economy whatsoever? I don’t think this deck can work at all. You’ll be clicking for single credits in order to rez any of your ICE while you wait for melange to show up. As soon as it does the runner will be trash it, you’ll get at most tow uses out of each one, probably less.

Also, most Shapers are playing either Gordian Blade or a CyCy-Zu combo, either of which makes code gates on your remote look a bit silly. The ICE is probably robust against Anarchs, but they’re so fast currently that you probably just lose before you can get much of it rezzed. If I’m an Anarch I drop Medium and run R&D. You’ll rez one thing (bankrupting yourself) and I’ll click it. You’re now going to choke for a number of turns while you click for money, meanwhile I can probably kill the R&D ICE and go to town.


I kinda agree, it seems that sticking the Melange vs a good player is going to be very difficult. I do think that if you can get a couple turns of Melange, you’re in a strong position unless the runner got a 4-pointer because of that.