I am glad to see others feel Weyland is underpowered. I caught some flak for expressing that opinion recently. In my opinion, Weyland won’t be good until it can win without relying on the threat of Scorched. BWBI is my favorite Weyland identity, but FFG botched it from the beginning. The biggest problem I think is that many of the advance-able ICE has to be rezzed before it can be advanced. For one, that eliminates any surprise factor. Some argue that this is thematic; Weyland doesn’t try to hide anything. I argue that Weyland could still be advancing their ICE before the Runner encounters it, and still stay on theme. Let’s drop that point.
The ICE geared towards BWBI is laughably expensive for rezzing without sub-routines. Let’s compare some ICE. Tyrant, which should have been the cornerstone of BWBI along with Ice Wall and Hadrian’s (currently the only good advance-able ICE), costs 7 to rez at 4 Str, with no subroutines. Let’s compare that to the only other 7-cost ICE – Shinobi, which rezzes at 5 with 3 subroutines for a potential FLATLINE. Tyrant is absolute garbage ICE outside of Tennin (pathetic that another Corp can better use something that was clearly intended for BWBI). Let’s next consider Woodcutter, another terribly under-balanced card. It rezzes for 4 at a pathetic 2 Str. Compare that to Neural Katana, Data Raven, Fenris – anything. Woodcutter is one of the worst pieces of ICE in the game, IMO.
Does anyone else feel that BWBI is basically un-playable in a competitive format? It is unfortunate cause I find the strategy and idea of advancing ICE really cool. Unfortunately I doubt FFG will ever do anything to fix BWBI and will instead just try to give Weyland some new IDs. Even still, I think Weyland is definitely the weakest Corp currently, by a longshot. It will be an outrage if NBN gets a deluxe xpac before Weyland.
Sorry for the BWBI rant, it just bothers me that people worship ANR for being so balanced when there are clearly underpowered IDs, among Runner and Corp alike.
Maybe I am alone in my feelings about BWBI and the poor design of most advance-able ICE. I just think they should have been 1 or 2 credits cheaper to rez. You are losing any surprise factor, and each subroutine costs 2 credits (1 credit + 1 click/potential credit) to build. 7 credits for a 4 Str ICE with no subroutines is poor design, IMO.