EDIT: i just saw the card, and it seems it can’t host AI breakers?
that puts a damper on a lot of my analysis, so i’ll edit accordingly <_<
Baby Yaga paid abilities you’d even remotely want to consider (and the cost associated with them)
0c
0c: break sentry subroutine (Faerie) probably the best card for this, hands down.
2c: +1 str for the remainder of this run (Inti) possibly worth it considering that Baby Yaga becomes your main breaker and Inti’s low install cost; plus cheapest way to get barrier-breaking ability
1c
1c: +3 str (Refractor) Switchblade gives more str, but Refractor has a lower install cost; also tied for cheapest code gate-breaker
1c: +2 str (Sharpshooter) at only 1 influence and 1 install cost, i’d highly recommend considering this one
2c
2c: break up to 3 barrier subroutines (Breach)
2c: +4 str (Breach)
2c: +4 str for the end of the run; must use at least 1 stealth credit (Houdini)
3c
3c: +2 str, break up to 2 code gate subs, if able (Black Orchestra)
2c: break all barrier subroutines (GS Sherman M3); also 2c:+3 str
1c: break up to 2 sentry subroutines (Mongoose)
1c: break any number of sentry subroutines; must use stealth credit (Switchblade)
1c: +7 str; must use stealth credit (Switchblade)
4c
1c: break 1 barrier subroutine (or break up to 3 if you spent at least 1 credit from a stealth card) (BlacKat)
1c: +1 str for the remainder of this run (Gordian Blade)
3c: +5 str (Ninja)
x: +x str; break up to x barrier subs (Paperclip)
2c: break all code gate subroutines (GS Striker M2); also 2c: +3 str
5c
2c: +4 str (Golden)
0c: break code gate subroutine (Yog.0)
2c: break all sentry subroutines (GS Shrike M1); also 2c:+3 str
8c
1c: break any number of barrier subroutines (Morning Star)
some thoughts:
the higher-cost stuff likely isn’t going to be very viable; why go for Golden’s 2 for +4 when you can go for Sharpshooter’s 1 for +2 at -4 the initial cost? but it is interesting to have a pumpable Morningstar, but having to pump it to match 5 str and then go over for times you’d need str that high, it’s probably not worth it much anyway
standouts to me are Sharpshooter, Faerie, Yog.0, and Breach
if running stealth, Switchblade, BlacKat, Refractor/Houdini, seems really strong and plays into what players need to do with Baby Yaga to get the most out of it:
combine the best paid abilities from multiple breakers but probably don’t try to rely on having all of them out to be useful: keeping a fluid build that just gets better as you add more programs (rather than simply becomes usable at all once you add everything) is likely the best way to go
for example, once you get Switchblade hosted, its boosting ability is the only one you’ll need. BlacKat isn’t really worth it without Refractor’s/Houdini’s or Switchblade’s boosting ability, but once it’s hosted, you can break a lot of barrier subs cheaply
it might rely too much on stealth though, but Net Mercur is a thing. it’s also a lot of influence, but could be worth it
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Inti will be the cheapest barrier-breaking program ability
Faerie hands down the best for this since Baby Yaga simply turns Faerie into a non-trashable Faerie
Zu.13 and Refractor are the cheapest-to-install code gate breakers and have decent str-boosting abilities depending on stealth or not stealth
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a lot of this analysis ignores influence costs. i think Dagger replaces Switchblade for some Shaper builds, for example (or 1 of each, etc.), many non-Shapers won’t be running Brahman, i don’t see many Anarch running Faerie with the lack of tutors
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people have mentioned Professor benefiting from this program a lot, but i also think that Sunny and Adam benefit a lot as well (possibly Apex, if you can get around the MU issues with Endless Hunger or might want to skip it altogether; plus there’s a problem with Apocalypse completely destroying all of your hard work)
anyway, imagine Sunny hosting her breakers and then throwing on a Sharpshooter or something, or replacing Shrike or Striker with Yog.0 and/or Faerie, and just using Sherman from her own breakers
Adam has Always be Running and things like Overmind and such to get him going until he can assemble the pieces and start relying on Baby Yaga; influence will be an issue, so i suspect a lot of things like Inti, Sharpshooter, Yog.0/Zu.13, but might consider something else to help out Faerie with its high install cost
also back to the Professor; other Shapers can at least include multiple copies of Baby Yaga, so i’m not sure if he’s the best, but if your plan is stealth with BlacKat and Switchblade for instance, it might save you a lot of influence where you’re likely running one copy of everything anyway
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if you can get some power counters onto Baby Yaga (don’t think there’s a way currently to do that though), you can make use of Rex/Cerberus/Lady
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hilariously, you can host Deus X, Sharpshooter, Shiv, Crowbar, and Spike, and trash Baby Yaga for a very expensive discount on breaking lots of subroutines or preventing net damage! (don’t do this; it’s a bad idea)
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and poor Aurora, Leviathan, and Peacock still can’t catch a break. 2c:+3 str and 3c:+5 are decent paid abilities, but Gingerbread gives Aurora’s and Peacock’s for cheaper along with an interesting break Tracer subroutine paid ability, Breach beats all of them, and Ninja gives Leviathan’s paid ability for 4c install instead of 6